上传文件至 include/dispatch

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TY
2026-01-12 10:02:16 +08:00
parent 84bf85fa25
commit be1175a8de
2 changed files with 439 additions and 0 deletions

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#ifndef RESOURCE_MANAGER_H
#define RESOURCE_MANAGER_H
#include "graph_map.h"
#include <unordered_map>
#include <unordered_set>
#include <queue>
#include <mutex>
#include <condition_variable>
#include <thread>
#include <atomic>
/**
* @brief 资源请求状态
*/
enum class ResourceRequestStatus {
GRANTED, // 已授予
PENDING, // 等待中
TIMEOUT, // 超时
CANCELLED // 已取消
};
/**
* @brief 资源请求
*/
struct ResourceRequest {
int id;
AGV* agv;
Path* path;
uint64_t timestamp;
ResourceRequestStatus status;
std::condition_variable* condition; // 用于通知
ResourceRequest(int id_, AGV* agv_, Path* path_)
: id(id_), agv(agv_), path(path_), timestamp(getCurrentTimestamp()),
status(ResourceRequestStatus::PENDING), condition(nullptr) {}
bool operator<(const ResourceRequest& other) const {
// 可以根据优先级或其他规则排序
return timestamp < other.timestamp; // FIFO
}
private:
static uint64_t getCurrentTimestamp() {
return std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now().time_since_epoch()).count();
}
};
/**
* @brief 资源管理器
* 负责管理路径和节点的占用
*/
class ResourceManager {
private:
// 资源占用状态
std::unordered_map<Path*, AGV*> path_occupancy_;
std::unordered_map<Point*, AGV*> point_occupancy_;
// 等待队列(路径和节点)
std::unordered_map<Path*, std::queue<ResourceRequest*>> path_wait_queue_;
std::unordered_map<Point*, std::queue<ResourceRequest*>> point_wait_queue_;
// 互斥锁
mutable std::mutex resource_mutex_;
// 请求ID生成器
std::atomic<int> next_request_id_{1};
// 统计信息
std::atomic<uint64_t> total_requests_{0};
std::atomic<uint64_t> granted_requests_{0};
std::atomic<uint64_t> wait_count_{0};
public:
ResourceManager() = default;
~ResourceManager() = default;
/**
* @brief 请求占用路径
* @param agv 请求的AGV
* @param path 要占用的路径
* @param timeout_ms 超时时间毫秒0表示无限等待
* @return 请求状态
*/
ResourceRequestStatus requestPath(AGV* agv, Path* path, int timeout_ms = 0);
/**
* @brief 释放路径资源
* @param agv 释放的AGV
* @param path 释放的路径
*/
void releasePath(AGV* agv, Path* path);
/**
* @brief 检查路径是否可用
* @param path 要检查的路径
* @param requester 请求的AGV如果是自己占用也算可用
* @return 是否可用
*/
bool isPathAvailable(Path* path, AGV* requester = nullptr);
/**
* @brief 请求占用节点
* @param agv 请求的AGV
* @param point 要占用的节点
* @param timeout_ms 超时时间
* @return 请求状态
*/
ResourceRequestStatus requestPoint(AGV* agv, Point* point, int timeout_ms = 0);
/**
* @brief 释放节点资源
* @param agv 释放的AGV
* @param point 释放的节点
*/
void releasePoint(AGV* agv, Point* point);
/**
* @brief 检查节点是否可用
* @param point 要检查的节点
* @param requester 请求的AGV
* @return 是否可用
*/
bool isPointAvailable(Point* point, AGV* requester = nullptr);
/**
* @brief 获取占用路径的AGV
* @param path 路径
* @return 占用的AGV如果没有则返回nullptr
*/
AGV* getPathOccupant(Path* path) const;
/**
* @brief 获取占用节点的AGV
* @param point 节点
* @return 占用的AGV如果没有则返回nullptr
*/
AGV* getPointOccupant(Point* point) const;
/**
* @brief 强制释放AGV占用的所有资源用于错误处理
* @param agv 要释放资源的AGV
*/
void releaseAllResources(AGV* agv);
/**
* @brief 获取统计信息
*/
void getStatistics(uint64_t& total_requests, uint64_t& granted_requests,
uint64_t& wait_count) const;
/**
* @brief 打印资源占用状态
*/
void printResourceStatus() const;
/**
* @brief 检测死锁
* @return 发现的死锁数量
*/
int detectDeadlocks();
private:
/**
* @brief 处理等待队列
* 当资源释放时,检查等待队列并分配给下一个请求
*/
void processWaitQueue(Path* path);
void processWaitQueue(Point* point);
/**
* @brief 取消请求
*/
void cancelRequest(ResourceRequest* request);
/**
* @brief 检查循环等待(死锁检测)
*/
bool hasCircularWait(AGV* agv, std::unordered_set<AGV*>& visited,
std::unordered_set<Path*>& path_set);
/**
* @brief 记录统计信息
*/
void recordRequest(bool granted);
};
/**
* @brief 资源自动管理器
* 使用RAII模式自动管理资源
*/
class ScopedPathResource {
private:
ResourceManager* manager_;
AGV* agv_;
Path* path_;
bool acquired_;
public:
ScopedPathResource(ResourceManager* manager, AGV* agv, Path* path)
: manager_(manager), agv_(agv), path_(path), acquired_(false) {
if (manager_ && agv_ && path_) {
auto status = manager_->requestPath(agv_, path_);
acquired_ = (status == ResourceRequestStatus::GRANTED);
}
}
~ScopedPathResource() {
if (acquired_ && manager_ && agv_ && path_) {
manager_->releasePath(agv_, path_);
}
}
bool isAcquired() const { return acquired_; }
// 禁止拷贝
ScopedPathResource(const ScopedPathResource&) = delete;
ScopedPathResource& operator=(const ScopedPathResource&) = delete;
};
/**
* @brief 节点资源自动管理器
*/
class ScopedPointResource {
private:
ResourceManager* manager_;
AGV* agv_;
Point* point_;
bool acquired_;
public:
ScopedPointResource(ResourceManager* manager, AGV* agv, Point* point)
: manager_(manager), agv_(agv), point_(point), acquired_(false) {
if (manager_ && agv_ && point_) {
auto status = manager_->requestPoint(agv_, point_);
acquired_ = (status == ResourceRequestStatus::GRANTED);
}
}
~ScopedPointResource() {
if (acquired_ && manager_ && agv_ && point_) {
manager_->releasePoint(agv_, point_);
}
}
bool isAcquired() const { return acquired_; }
// 禁止拷贝
ScopedPointResource(const ScopedPointResource&) = delete;
ScopedPointResource& operator=(const ScopedPointResource&) = delete;
};
#endif // RESOURCE_MANAGER_H