1271 lines
45 KiB
C++
1271 lines
45 KiB
C++
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef OPENCV_CORE_CUDA_HPP
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#define OPENCV_CORE_CUDA_HPP
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#ifndef __cplusplus
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# error cuda.hpp header must be compiled as C++
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#endif
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#include "opencv2/core.hpp"
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#include "opencv2/core/cuda_types.hpp"
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/**
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@defgroup cuda CUDA-accelerated Computer Vision
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@{
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@defgroup cudacore Core part
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@{
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@defgroup cudacore_init Initialization and Information
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@defgroup cudacore_struct Data Structures
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@}
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@}
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*/
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namespace cv { namespace cuda {
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//! @addtogroup cudacore_struct
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//! @{
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//===================================================================================
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// GpuMat
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//===================================================================================
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/** @brief Base storage class for GPU memory with reference counting.
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Its interface matches the Mat interface with the following limitations:
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- no arbitrary dimensions support (only 2D)
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- no functions that return references to their data (because references on GPU are not valid for
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CPU)
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- no expression templates technique support
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Beware that the latter limitation may lead to overloaded matrix operators that cause memory
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allocations. The GpuMat class is convertible to cuda::PtrStepSz and cuda::PtrStep so it can be
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passed directly to the kernel.
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@note In contrast with Mat, in most cases GpuMat::isContinuous() == false . This means that rows are
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aligned to a size depending on the hardware. Single-row GpuMat is always a continuous matrix.
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@note You are not recommended to leave static or global GpuMat variables allocated, that is, to rely
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on its destructor. The destruction order of such variables and CUDA context is undefined. GPU memory
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release function returns error if the CUDA context has been destroyed before.
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Some member functions are described as a "Blocking Call" while some are described as a
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"Non-Blocking Call". Blocking functions are synchronous to host. It is guaranteed that the GPU
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operation is finished when the function returns. However, non-blocking functions are asynchronous to
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host. Those functions may return even if the GPU operation is not finished.
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Compared to their blocking counterpart, non-blocking functions accept Stream as an additional
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argument. If a non-default stream is passed, the GPU operation may overlap with operations in other
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streams.
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@sa Mat
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*/
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class CV_EXPORTS_W GpuMat
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{
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public:
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class CV_EXPORTS_W Allocator
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{
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public:
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virtual ~Allocator() {}
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// allocator must fill data, step and refcount fields
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virtual bool allocate(GpuMat* mat, int rows, int cols, size_t elemSize) = 0;
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virtual void free(GpuMat* mat) = 0;
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};
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//! default allocator
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CV_WRAP static GpuMat::Allocator* defaultAllocator();
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CV_WRAP static void setDefaultAllocator(GpuMat::Allocator* allocator);
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//! default constructor
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CV_WRAP explicit GpuMat(GpuMat::Allocator* allocator = GpuMat::defaultAllocator());
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//! constructs GpuMat of the specified size and type
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CV_WRAP GpuMat(int rows, int cols, int type, GpuMat::Allocator* allocator = GpuMat::defaultAllocator());
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CV_WRAP GpuMat(Size size, int type, GpuMat::Allocator* allocator = GpuMat::defaultAllocator());
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//! constructs GpuMat and fills it with the specified value _s
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CV_WRAP GpuMat(int rows, int cols, int type, Scalar s, GpuMat::Allocator* allocator = GpuMat::defaultAllocator());
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CV_WRAP GpuMat(Size size, int type, Scalar s, GpuMat::Allocator* allocator = GpuMat::defaultAllocator());
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//! copy constructor
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CV_WRAP GpuMat(const GpuMat& m);
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//! constructor for GpuMat headers pointing to user-allocated data
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GpuMat(int rows, int cols, int type, void* data, size_t step = Mat::AUTO_STEP);
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GpuMat(Size size, int type, void* data, size_t step = Mat::AUTO_STEP);
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//! creates a GpuMat header for a part of the bigger matrix
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CV_WRAP GpuMat(const GpuMat& m, Range rowRange, Range colRange);
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CV_WRAP GpuMat(const GpuMat& m, Rect roi);
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//! builds GpuMat from host memory (Blocking call)
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CV_WRAP explicit GpuMat(InputArray arr, GpuMat::Allocator* allocator = GpuMat::defaultAllocator());
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//! destructor - calls release()
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~GpuMat();
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//! assignment operators
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GpuMat& operator =(const GpuMat& m);
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//! allocates new GpuMat data unless the GpuMat already has specified size and type
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CV_WRAP void create(int rows, int cols, int type);
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CV_WRAP void create(Size size, int type);
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//! decreases reference counter, deallocate the data when reference counter reaches 0
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void release();
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//! swaps with other smart pointer
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CV_WRAP void swap(GpuMat& mat);
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/** @brief Performs data upload to GpuMat (Blocking call)
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This function copies data from host memory to device memory. As being a blocking call, it is
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guaranteed that the copy operation is finished when this function returns.
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*/
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CV_WRAP void upload(InputArray arr);
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/** @brief Performs data upload to GpuMat (Non-Blocking call)
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This function copies data from host memory to device memory. As being a non-blocking call, this
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function may return even if the copy operation is not finished.
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The copy operation may be overlapped with operations in other non-default streams if \p stream is
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not the default stream and \p dst is HostMem allocated with HostMem::PAGE_LOCKED option.
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*/
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CV_WRAP void upload(InputArray arr, Stream& stream);
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/** @brief Performs data download from GpuMat (Blocking call)
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This function copies data from device memory to host memory. As being a blocking call, it is
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guaranteed that the copy operation is finished when this function returns.
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*/
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CV_WRAP void download(OutputArray dst) const;
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/** @brief Performs data download from GpuMat (Non-Blocking call)
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This function copies data from device memory to host memory. As being a non-blocking call, this
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function may return even if the copy operation is not finished.
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The copy operation may be overlapped with operations in other non-default streams if \p stream is
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not the default stream and \p dst is HostMem allocated with HostMem::PAGE_LOCKED option.
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*/
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CV_WRAP void download(OutputArray dst, Stream& stream) const;
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//! returns deep copy of the GpuMat, i.e. the data is copied
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CV_WRAP GpuMat clone() const;
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//! copies the GpuMat content to device memory (Blocking call)
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CV_WRAP void copyTo(OutputArray dst) const;
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//! copies the GpuMat content to device memory (Non-Blocking call)
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CV_WRAP void copyTo(OutputArray dst, Stream& stream) const;
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//! copies those GpuMat elements to "m" that are marked with non-zero mask elements (Blocking call)
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CV_WRAP void copyTo(OutputArray dst, InputArray mask) const;
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//! copies those GpuMat elements to "m" that are marked with non-zero mask elements (Non-Blocking call)
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CV_WRAP void copyTo(OutputArray dst, InputArray mask, Stream& stream) const;
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//! sets some of the GpuMat elements to s (Blocking call)
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CV_WRAP GpuMat& setTo(Scalar s);
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//! sets some of the GpuMat elements to s (Non-Blocking call)
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CV_WRAP GpuMat& setTo(Scalar s, Stream& stream);
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//! sets some of the GpuMat elements to s, according to the mask (Blocking call)
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CV_WRAP GpuMat& setTo(Scalar s, InputArray mask);
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//! sets some of the GpuMat elements to s, according to the mask (Non-Blocking call)
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CV_WRAP GpuMat& setTo(Scalar s, InputArray mask, Stream& stream);
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//! converts GpuMat to another datatype (Blocking call)
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CV_WRAP void convertTo(OutputArray dst, int rtype) const;
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//! converts GpuMat to another datatype (Non-Blocking call)
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CV_WRAP void convertTo(OutputArray dst, int rtype, Stream& stream) const;
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//! converts GpuMat to another datatype with scaling (Blocking call)
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CV_WRAP void convertTo(OutputArray dst, int rtype, double alpha, double beta = 0.0) const;
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//! converts GpuMat to another datatype with scaling (Non-Blocking call)
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CV_WRAP void convertTo(OutputArray dst, int rtype, double alpha, Stream& stream) const;
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//! converts GpuMat to another datatype with scaling (Non-Blocking call)
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CV_WRAP void convertTo(OutputArray dst, int rtype, double alpha, double beta, Stream& stream) const;
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CV_WRAP void assignTo(GpuMat& m, int type = -1) const;
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//! returns pointer to y-th row
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uchar* ptr(int y = 0);
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const uchar* ptr(int y = 0) const;
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//! template version of the above method
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template<typename _Tp> _Tp* ptr(int y = 0);
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template<typename _Tp> const _Tp* ptr(int y = 0) const;
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template <typename _Tp> operator PtrStepSz<_Tp>() const;
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template <typename _Tp> operator PtrStep<_Tp>() const;
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//! returns a new GpuMat header for the specified row
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CV_WRAP GpuMat row(int y) const;
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//! returns a new GpuMat header for the specified column
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CV_WRAP GpuMat col(int x) const;
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//! ... for the specified row span
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CV_WRAP GpuMat rowRange(int startrow, int endrow) const;
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CV_WRAP GpuMat rowRange(Range r) const;
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//! ... for the specified column span
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CV_WRAP GpuMat colRange(int startcol, int endcol) const;
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CV_WRAP GpuMat colRange(Range r) const;
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//! extracts a rectangular sub-GpuMat (this is a generalized form of row, rowRange etc.)
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GpuMat operator ()(Range rowRange, Range colRange) const;
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GpuMat operator ()(Rect roi) const;
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//! creates alternative GpuMat header for the same data, with different
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//! number of channels and/or different number of rows
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CV_WRAP GpuMat reshape(int cn, int rows = 0) const;
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//! locates GpuMat header within a parent GpuMat
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CV_WRAP void locateROI(Size& wholeSize, Point& ofs) const;
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//! moves/resizes the current GpuMat ROI inside the parent GpuMat
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CV_WRAP GpuMat& adjustROI(int dtop, int dbottom, int dleft, int dright);
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//! returns true iff the GpuMat data is continuous
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//! (i.e. when there are no gaps between successive rows)
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CV_WRAP bool isContinuous() const;
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//! returns element size in bytes
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CV_WRAP size_t elemSize() const;
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//! returns the size of element channel in bytes
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CV_WRAP size_t elemSize1() const;
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//! returns element type
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CV_WRAP int type() const;
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//! returns element type
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CV_WRAP int depth() const;
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//! returns number of channels
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CV_WRAP int channels() const;
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//! returns step/elemSize1()
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CV_WRAP size_t step1() const;
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//! returns GpuMat size : width == number of columns, height == number of rows
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CV_WRAP Size size() const;
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//! returns true if GpuMat data is NULL
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CV_WRAP bool empty() const;
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// returns pointer to cuda memory
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CV_WRAP void* cudaPtr() const;
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//! internal use method: updates the continuity flag
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CV_WRAP void updateContinuityFlag();
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/*! includes several bit-fields:
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- the magic signature
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- continuity flag
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- depth
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- number of channels
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*/
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int flags;
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//! the number of rows and columns
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int rows, cols;
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//! a distance between successive rows in bytes; includes the gap if any
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CV_PROP size_t step;
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//! pointer to the data
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uchar* data;
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//! pointer to the reference counter;
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//! when GpuMat points to user-allocated data, the pointer is NULL
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int* refcount;
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//! helper fields used in locateROI and adjustROI
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uchar* datastart;
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const uchar* dataend;
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//! allocator
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Allocator* allocator;
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};
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struct CV_EXPORTS_W GpuData
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{
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explicit GpuData(size_t _size);
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~GpuData();
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GpuData(const GpuData&) = delete;
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GpuData& operator=(const GpuData&) = delete;
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GpuData(GpuData&&) = delete;
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GpuData& operator=(GpuData&&) = delete;
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uchar* data;
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size_t size;
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};
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class CV_EXPORTS_W GpuMatND
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{
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public:
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using SizeArray = std::vector<int>;
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using StepArray = std::vector<size_t>;
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using IndexArray = std::vector<int>;
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//! destructor
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~GpuMatND();
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//! default constructor
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GpuMatND();
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/** @overload
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@param size Array of integers specifying an n-dimensional array shape.
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@param type Array type. Use CV_8UC1, ..., CV_16FC4 to create 1-4 channel matrices, or
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CV_8UC(n), ..., CV_64FC(n) to create multi-channel (up to CV_CN_MAX channels) matrices.
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*/
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GpuMatND(SizeArray size, int type);
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/** @overload
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@param size Array of integers specifying an n-dimensional array shape.
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||
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@param type Array type. Use CV_8UC1, ..., CV_16FC4 to create 1-4 channel matrices, or
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CV_8UC(n), ..., CV_64FC(n) to create multi-channel (up to CV_CN_MAX channels) matrices.
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||
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@param data Pointer to the user data. Matrix constructors that take data and step parameters do not
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allocate matrix data. Instead, they just initialize the matrix header that points to the specified
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data, which means that no data is copied. This operation is very efficient and can be used to
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||
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process external data using OpenCV functions. The external data is not automatically deallocated, so
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||
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you should take care of it.
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||
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@param step Array of _size.size()-1 steps in case of a multi-dimensional array (the last step is always
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set to the element size). If not specified, the matrix is assumed to be continuous.
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||
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*/
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GpuMatND(SizeArray size, int type, void* data, StepArray step = StepArray());
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||
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/** @brief Allocates GPU memory.
|
||
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Suppose there is some GPU memory already allocated. In that case, this method may choose to reuse that
|
||
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GPU memory under the specific condition: it must be of the same size and type, not externally allocated,
|
||
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the GPU memory is continuous(i.e., isContinuous() is true), and is not a sub-matrix of another GpuMatND
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(i.e., isSubmatrix() is false). In other words, this method guarantees that the GPU memory allocated by
|
||
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this method is always continuous and is not a sub-region of another GpuMatND.
|
||
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*/
|
||
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void create(SizeArray size, int type);
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||
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||
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void release();
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||
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|
||
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void swap(GpuMatND& m) noexcept;
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||
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||
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/** @brief Creates a full copy of the array and the underlying data.
|
||
|
The method creates a full copy of the array. It mimics the behavior of Mat::clone(), i.e.
|
||
|
the original step is not taken into account. So, the array copy is a continuous array
|
||
|
occupying total()\*elemSize() bytes.
|
||
|
*/
|
||
|
GpuMatND clone() const;
|
||
|
|
||
|
/** @overload
|
||
|
This overload is non-blocking, so it may return even if the copy operation is not finished.
|
||
|
*/
|
||
|
GpuMatND clone(Stream& stream) const;
|
||
|
|
||
|
/** @brief Extracts a sub-matrix.
|
||
|
The operator makes a new header for the specified sub-array of \*this.
|
||
|
The operator is an O(1) operation, that is, no matrix data is copied.
|
||
|
@param ranges Array of selected ranges along each dimension.
|
||
|
*/
|
||
|
GpuMatND operator()(const std::vector<Range>& ranges) const;
|
||
|
|
||
|
/** @brief Creates a GpuMat header for a 2D plane part of an n-dim matrix.
|
||
|
@note The returned GpuMat is constructed with the constructor for user-allocated data.
|
||
|
That is, It does not perform reference counting.
|
||
|
@note This function does not increment this GpuMatND's reference counter.
|
||
|
*/
|
||
|
GpuMat createGpuMatHeader(IndexArray idx, Range rowRange, Range colRange) const;
|
||
|
|
||
|
/** @overload
|
||
|
Creates a GpuMat header if this GpuMatND is effectively 2D.
|
||
|
@note The returned GpuMat is constructed with the constructor for user-allocated data.
|
||
|
That is, It does not perform reference counting.
|
||
|
@note This function does not increment this GpuMatND's reference counter.
|
||
|
*/
|
||
|
GpuMat createGpuMatHeader() const;
|
||
|
|
||
|
/** @brief Extracts a 2D plane part of an n-dim matrix.
|
||
|
It differs from createGpuMatHeader(IndexArray, Range, Range) in that it clones a part of this
|
||
|
GpuMatND to the returned GpuMat.
|
||
|
@note This operator does not increment this GpuMatND's reference counter;
|
||
|
*/
|
||
|
GpuMat operator()(IndexArray idx, Range rowRange, Range colRange) const;
|
||
|
|
||
|
/** @brief Extracts a 2D plane part of an n-dim matrix if this GpuMatND is effectively 2D.
|
||
|
It differs from createGpuMatHeader() in that it clones a part of this GpuMatND.
|
||
|
@note This operator does not increment this GpuMatND's reference counter;
|
||
|
*/
|
||
|
operator GpuMat() const;
|
||
|
|
||
|
GpuMatND(const GpuMatND&) = default;
|
||
|
GpuMatND& operator=(const GpuMatND&) = default;
|
||
|
|
||
|
#if defined(__GNUC__) && __GNUC__ < 5
|
||
|
// error: function '...' defaulted on its first declaration with an exception-specification
|
||
|
// that differs from the implicit declaration '...'
|
||
|
|
||
|
GpuMatND(GpuMatND&&) = default;
|
||
|
GpuMatND& operator=(GpuMatND&&) = default;
|
||
|
#else
|
||
|
GpuMatND(GpuMatND&&) noexcept = default;
|
||
|
GpuMatND& operator=(GpuMatND&&) noexcept = default;
|
||
|
#endif
|
||
|
|
||
|
void upload(InputArray src);
|
||
|
void upload(InputArray src, Stream& stream);
|
||
|
void download(OutputArray dst) const;
|
||
|
void download(OutputArray dst, Stream& stream) const;
|
||
|
|
||
|
//! returns true iff the GpuMatND data is continuous
|
||
|
//! (i.e. when there are no gaps between successive rows)
|
||
|
bool isContinuous() const;
|
||
|
|
||
|
//! returns true if the matrix is a sub-matrix of another matrix
|
||
|
bool isSubmatrix() const;
|
||
|
|
||
|
//! returns element size in bytes
|
||
|
size_t elemSize() const;
|
||
|
|
||
|
//! returns the size of element channel in bytes
|
||
|
size_t elemSize1() const;
|
||
|
|
||
|
//! returns true if data is null
|
||
|
bool empty() const;
|
||
|
|
||
|
//! returns true if not empty and points to external(user-allocated) gpu memory
|
||
|
bool external() const;
|
||
|
|
||
|
//! returns pointer to the first byte of the GPU memory
|
||
|
uchar* getDevicePtr() const;
|
||
|
|
||
|
//! returns the total number of array elements
|
||
|
size_t total() const;
|
||
|
|
||
|
//! returns the size of underlying memory in bytes
|
||
|
size_t totalMemSize() const;
|
||
|
|
||
|
//! returns element type
|
||
|
int type() const;
|
||
|
|
||
|
private:
|
||
|
//! internal use
|
||
|
void setFields(SizeArray size, int type, StepArray step = StepArray());
|
||
|
|
||
|
public:
|
||
|
/*! includes several bit-fields:
|
||
|
- the magic signature
|
||
|
- continuity flag
|
||
|
- depth
|
||
|
- number of channels
|
||
|
*/
|
||
|
int flags;
|
||
|
|
||
|
//! matrix dimensionality
|
||
|
int dims;
|
||
|
|
||
|
//! shape of this array
|
||
|
SizeArray size;
|
||
|
|
||
|
/*! step values
|
||
|
Their semantics is identical to the semantics of step for Mat.
|
||
|
*/
|
||
|
StepArray step;
|
||
|
|
||
|
private:
|
||
|
/*! internal use
|
||
|
If this GpuMatND holds external memory, this is empty.
|
||
|
*/
|
||
|
std::shared_ptr<GpuData> data_;
|
||
|
|
||
|
/*! internal use
|
||
|
If this GpuMatND manages memory with reference counting, this value is
|
||
|
always equal to data_->data. If this GpuMatND holds external memory,
|
||
|
data_ is empty and data points to the external memory.
|
||
|
*/
|
||
|
uchar* data;
|
||
|
|
||
|
/*! internal use
|
||
|
If this GpuMatND is a sub-matrix of a larger matrix, this value is the
|
||
|
difference of the first byte between the sub-matrix and the whole matrix.
|
||
|
*/
|
||
|
size_t offset;
|
||
|
};
|
||
|
|
||
|
/** @brief Creates a continuous matrix.
|
||
|
|
||
|
@param rows Row count.
|
||
|
@param cols Column count.
|
||
|
@param type Type of the matrix.
|
||
|
@param arr Destination matrix. This parameter changes only if it has a proper type and area (
|
||
|
\f$\texttt{rows} \times \texttt{cols}\f$ ).
|
||
|
|
||
|
Matrix is called continuous if its elements are stored continuously, that is, without gaps at the
|
||
|
end of each row.
|
||
|
*/
|
||
|
CV_EXPORTS_W void createContinuous(int rows, int cols, int type, OutputArray arr);
|
||
|
|
||
|
/** @brief Ensures that the size of a matrix is big enough and the matrix has a proper type.
|
||
|
|
||
|
@param rows Minimum desired number of rows.
|
||
|
@param cols Minimum desired number of columns.
|
||
|
@param type Desired matrix type.
|
||
|
@param arr Destination matrix.
|
||
|
|
||
|
The function does not reallocate memory if the matrix has proper attributes already.
|
||
|
*/
|
||
|
CV_EXPORTS_W void ensureSizeIsEnough(int rows, int cols, int type, OutputArray arr);
|
||
|
|
||
|
/** @brief BufferPool for use with CUDA streams
|
||
|
|
||
|
BufferPool utilizes Stream's allocator to create new buffers for GpuMat's. It is
|
||
|
only useful when enabled with #setBufferPoolUsage.
|
||
|
|
||
|
@code
|
||
|
setBufferPoolUsage(true);
|
||
|
@endcode
|
||
|
|
||
|
@note #setBufferPoolUsage must be called \em before any Stream declaration.
|
||
|
|
||
|
Users may specify custom allocator for Stream and may implement their own stream based
|
||
|
functions utilizing the same underlying GPU memory management.
|
||
|
|
||
|
If custom allocator is not specified, BufferPool utilizes StackAllocator by
|
||
|
default. StackAllocator allocates a chunk of GPU device memory beforehand,
|
||
|
and when GpuMat is declared later on, it is given the pre-allocated memory.
|
||
|
This kind of strategy reduces the number of calls for memory allocating APIs
|
||
|
such as cudaMalloc or cudaMallocPitch.
|
||
|
|
||
|
Below is an example that utilizes BufferPool with StackAllocator:
|
||
|
|
||
|
@code
|
||
|
#include <opencv2/opencv.hpp>
|
||
|
|
||
|
using namespace cv;
|
||
|
using namespace cv::cuda
|
||
|
|
||
|
int main()
|
||
|
{
|
||
|
setBufferPoolUsage(true); // Tell OpenCV that we are going to utilize BufferPool
|
||
|
setBufferPoolConfig(getDevice(), 1024 * 1024 * 64, 2); // Allocate 64 MB, 2 stacks (default is 10 MB, 5 stacks)
|
||
|
|
||
|
Stream stream1, stream2; // Each stream uses 1 stack
|
||
|
BufferPool pool1(stream1), pool2(stream2);
|
||
|
|
||
|
GpuMat d_src1 = pool1.getBuffer(4096, 4096, CV_8UC1); // 16MB
|
||
|
GpuMat d_dst1 = pool1.getBuffer(4096, 4096, CV_8UC3); // 48MB, pool1 is now full
|
||
|
|
||
|
GpuMat d_src2 = pool2.getBuffer(1024, 1024, CV_8UC1); // 1MB
|
||
|
GpuMat d_dst2 = pool2.getBuffer(1024, 1024, CV_8UC3); // 3MB
|
||
|
|
||
|
cvtColor(d_src1, d_dst1, CV_GRAY2BGR, 0, stream1);
|
||
|
cvtColor(d_src2, d_dst2, CV_GRAY2BGR, 0, stream2);
|
||
|
}
|
||
|
@endcode
|
||
|
|
||
|
If we allocate another GpuMat on pool1 in the above example, it will be carried out by
|
||
|
the DefaultAllocator since the stack for pool1 is full.
|
||
|
|
||
|
@code
|
||
|
GpuMat d_add1 = pool1.getBuffer(1024, 1024, CV_8UC1); // Stack for pool1 is full, memory is allocated with DefaultAllocator
|
||
|
@endcode
|
||
|
|
||
|
If a third stream is declared in the above example, allocating with #getBuffer
|
||
|
within that stream will also be carried out by the DefaultAllocator because we've run out of
|
||
|
stacks.
|
||
|
|
||
|
@code
|
||
|
Stream stream3; // Only 2 stacks were allocated, we've run out of stacks
|
||
|
BufferPool pool3(stream3);
|
||
|
GpuMat d_src3 = pool3.getBuffer(1024, 1024, CV_8UC1); // Memory is allocated with DefaultAllocator
|
||
|
@endcode
|
||
|
|
||
|
@warning When utilizing StackAllocator, deallocation order is important.
|
||
|
|
||
|
Just like a stack, deallocation must be done in LIFO order. Below is an example of
|
||
|
erroneous usage that violates LIFO rule. If OpenCV is compiled in Debug mode, this
|
||
|
sample code will emit CV_Assert error.
|
||
|
|
||
|
@code
|
||
|
int main()
|
||
|
{
|
||
|
setBufferPoolUsage(true); // Tell OpenCV that we are going to utilize BufferPool
|
||
|
Stream stream; // A default size (10 MB) stack is allocated to this stream
|
||
|
BufferPool pool(stream);
|
||
|
|
||
|
GpuMat mat1 = pool.getBuffer(1024, 1024, CV_8UC1); // Allocate mat1 (1MB)
|
||
|
GpuMat mat2 = pool.getBuffer(1024, 1024, CV_8UC1); // Allocate mat2 (1MB)
|
||
|
|
||
|
mat1.release(); // erroneous usage : mat2 must be deallocated before mat1
|
||
|
}
|
||
|
@endcode
|
||
|
|
||
|
Since C++ local variables are destroyed in the reverse order of construction,
|
||
|
the code sample below satisfies the LIFO rule. Local GpuMat's are deallocated
|
||
|
and the corresponding memory is automatically returned to the pool for later usage.
|
||
|
|
||
|
@code
|
||
|
int main()
|
||
|
{
|
||
|
setBufferPoolUsage(true); // Tell OpenCV that we are going to utilize BufferPool
|
||
|
setBufferPoolConfig(getDevice(), 1024 * 1024 * 64, 2); // Allocate 64 MB, 2 stacks (default is 10 MB, 5 stacks)
|
||
|
|
||
|
Stream stream1, stream2; // Each stream uses 1 stack
|
||
|
BufferPool pool1(stream1), pool2(stream2);
|
||
|
|
||
|
for (int i = 0; i < 10; i++)
|
||
|
{
|
||
|
GpuMat d_src1 = pool1.getBuffer(4096, 4096, CV_8UC1); // 16MB
|
||
|
GpuMat d_dst1 = pool1.getBuffer(4096, 4096, CV_8UC3); // 48MB, pool1 is now full
|
||
|
|
||
|
GpuMat d_src2 = pool2.getBuffer(1024, 1024, CV_8UC1); // 1MB
|
||
|
GpuMat d_dst2 = pool2.getBuffer(1024, 1024, CV_8UC3); // 3MB
|
||
|
|
||
|
d_src1.setTo(Scalar(i), stream1);
|
||
|
d_src2.setTo(Scalar(i), stream2);
|
||
|
|
||
|
cvtColor(d_src1, d_dst1, CV_GRAY2BGR, 0, stream1);
|
||
|
cvtColor(d_src2, d_dst2, CV_GRAY2BGR, 0, stream2);
|
||
|
// The order of destruction of the local variables is:
|
||
|
// d_dst2 => d_src2 => d_dst1 => d_src1
|
||
|
// LIFO rule is satisfied, this code runs without error
|
||
|
}
|
||
|
}
|
||
|
@endcode
|
||
|
*/
|
||
|
class CV_EXPORTS_W BufferPool
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
//! Gets the BufferPool for the given stream.
|
||
|
explicit BufferPool(Stream& stream);
|
||
|
|
||
|
//! Allocates a new GpuMat of given size and type.
|
||
|
CV_WRAP GpuMat getBuffer(int rows, int cols, int type);
|
||
|
|
||
|
//! Allocates a new GpuMat of given size and type.
|
||
|
CV_WRAP GpuMat getBuffer(Size size, int type) { return getBuffer(size.height, size.width, type); }
|
||
|
|
||
|
//! Returns the allocator associated with the stream.
|
||
|
CV_WRAP Ptr<GpuMat::Allocator> getAllocator() const { return allocator_; }
|
||
|
|
||
|
private:
|
||
|
Ptr<GpuMat::Allocator> allocator_;
|
||
|
};
|
||
|
|
||
|
//! BufferPool management (must be called before Stream creation)
|
||
|
CV_EXPORTS_W void setBufferPoolUsage(bool on);
|
||
|
CV_EXPORTS_W void setBufferPoolConfig(int deviceId, size_t stackSize, int stackCount);
|
||
|
|
||
|
//===================================================================================
|
||
|
// HostMem
|
||
|
//===================================================================================
|
||
|
|
||
|
/** @brief Class with reference counting wrapping special memory type allocation functions from CUDA.
|
||
|
|
||
|
Its interface is also Mat-like but with additional memory type parameters.
|
||
|
|
||
|
- **PAGE_LOCKED** sets a page locked memory type used commonly for fast and asynchronous
|
||
|
uploading/downloading data from/to GPU.
|
||
|
- **SHARED** specifies a zero copy memory allocation that enables mapping the host memory to GPU
|
||
|
address space, if supported.
|
||
|
- **WRITE_COMBINED** sets the write combined buffer that is not cached by CPU. Such buffers are
|
||
|
used to supply GPU with data when GPU only reads it. The advantage is a better CPU cache
|
||
|
utilization.
|
||
|
|
||
|
@note Allocation size of such memory types is usually limited. For more details, see *CUDA 2.2
|
||
|
Pinned Memory APIs* document or *CUDA C Programming Guide*.
|
||
|
*/
|
||
|
class CV_EXPORTS_W HostMem
|
||
|
{
|
||
|
public:
|
||
|
enum AllocType { PAGE_LOCKED = 1, SHARED = 2, WRITE_COMBINED = 4 };
|
||
|
|
||
|
static MatAllocator* getAllocator(HostMem::AllocType alloc_type = HostMem::AllocType::PAGE_LOCKED);
|
||
|
|
||
|
CV_WRAP explicit HostMem(HostMem::AllocType alloc_type = HostMem::AllocType::PAGE_LOCKED);
|
||
|
|
||
|
HostMem(const HostMem& m);
|
||
|
|
||
|
CV_WRAP HostMem(int rows, int cols, int type, HostMem::AllocType alloc_type = HostMem::AllocType::PAGE_LOCKED);
|
||
|
CV_WRAP HostMem(Size size, int type, HostMem::AllocType alloc_type = HostMem::AllocType::PAGE_LOCKED);
|
||
|
|
||
|
//! creates from host memory with coping data
|
||
|
CV_WRAP explicit HostMem(InputArray arr, HostMem::AllocType alloc_type = HostMem::AllocType::PAGE_LOCKED);
|
||
|
|
||
|
~HostMem();
|
||
|
|
||
|
HostMem& operator =(const HostMem& m);
|
||
|
|
||
|
//! swaps with other smart pointer
|
||
|
CV_WRAP void swap(HostMem& b);
|
||
|
|
||
|
//! returns deep copy of the matrix, i.e. the data is copied
|
||
|
CV_WRAP HostMem clone() const;
|
||
|
|
||
|
//! allocates new matrix data unless the matrix already has specified size and type.
|
||
|
CV_WRAP void create(int rows, int cols, int type);
|
||
|
void create(Size size, int type);
|
||
|
|
||
|
//! creates alternative HostMem header for the same data, with different
|
||
|
//! number of channels and/or different number of rows
|
||
|
CV_WRAP HostMem reshape(int cn, int rows = 0) const;
|
||
|
|
||
|
//! decrements reference counter and released memory if needed.
|
||
|
void release();
|
||
|
|
||
|
//! returns matrix header with disabled reference counting for HostMem data.
|
||
|
CV_WRAP Mat createMatHeader() const;
|
||
|
|
||
|
/** @brief Maps CPU memory to GPU address space and creates the cuda::GpuMat header without reference counting
|
||
|
for it.
|
||
|
|
||
|
This can be done only if memory was allocated with the SHARED flag and if it is supported by the
|
||
|
hardware. Laptops often share video and CPU memory, so address spaces can be mapped, which
|
||
|
eliminates an extra copy.
|
||
|
*/
|
||
|
GpuMat createGpuMatHeader() const;
|
||
|
|
||
|
// Please see cv::Mat for descriptions
|
||
|
CV_WRAP bool isContinuous() const;
|
||
|
CV_WRAP size_t elemSize() const;
|
||
|
CV_WRAP size_t elemSize1() const;
|
||
|
CV_WRAP int type() const;
|
||
|
CV_WRAP int depth() const;
|
||
|
CV_WRAP int channels() const;
|
||
|
CV_WRAP size_t step1() const;
|
||
|
CV_WRAP Size size() const;
|
||
|
CV_WRAP bool empty() const;
|
||
|
|
||
|
// Please see cv::Mat for descriptions
|
||
|
int flags;
|
||
|
int rows, cols;
|
||
|
CV_PROP size_t step;
|
||
|
|
||
|
uchar* data;
|
||
|
int* refcount;
|
||
|
|
||
|
uchar* datastart;
|
||
|
const uchar* dataend;
|
||
|
|
||
|
AllocType alloc_type;
|
||
|
};
|
||
|
|
||
|
/** @brief Page-locks the memory of matrix and maps it for the device(s).
|
||
|
|
||
|
@param m Input matrix.
|
||
|
*/
|
||
|
CV_EXPORTS_W void registerPageLocked(Mat& m);
|
||
|
|
||
|
/** @brief Unmaps the memory of matrix and makes it pageable again.
|
||
|
|
||
|
@param m Input matrix.
|
||
|
*/
|
||
|
CV_EXPORTS_W void unregisterPageLocked(Mat& m);
|
||
|
|
||
|
//===================================================================================
|
||
|
// Stream
|
||
|
//===================================================================================
|
||
|
|
||
|
/** @brief This class encapsulates a queue of asynchronous calls.
|
||
|
|
||
|
@note Currently, you may face problems if an operation is enqueued twice with different data. Some
|
||
|
functions use the constant GPU memory, and next call may update the memory before the previous one
|
||
|
has been finished. But calling different operations asynchronously is safe because each operation
|
||
|
has its own constant buffer. Memory copy/upload/download/set operations to the buffers you hold are
|
||
|
also safe.
|
||
|
|
||
|
@note The Stream class is not thread-safe. Please use different Stream objects for different CPU threads.
|
||
|
|
||
|
@code
|
||
|
void thread1()
|
||
|
{
|
||
|
cv::cuda::Stream stream1;
|
||
|
cv::cuda::func1(..., stream1);
|
||
|
}
|
||
|
|
||
|
void thread2()
|
||
|
{
|
||
|
cv::cuda::Stream stream2;
|
||
|
cv::cuda::func2(..., stream2);
|
||
|
}
|
||
|
@endcode
|
||
|
|
||
|
@note By default all CUDA routines are launched in Stream::Null() object, if the stream is not specified by user.
|
||
|
In multi-threading environment the stream objects must be passed explicitly (see previous note).
|
||
|
*/
|
||
|
class CV_EXPORTS_W Stream
|
||
|
{
|
||
|
typedef void (Stream::*bool_type)() const;
|
||
|
void this_type_does_not_support_comparisons() const {}
|
||
|
|
||
|
public:
|
||
|
typedef void (*StreamCallback)(int status, void* userData);
|
||
|
|
||
|
//! creates a new asynchronous stream
|
||
|
CV_WRAP Stream();
|
||
|
|
||
|
//! creates a new asynchronous stream with custom allocator
|
||
|
CV_WRAP Stream(const Ptr<GpuMat::Allocator>& allocator);
|
||
|
|
||
|
/** @brief creates a new Stream using the cudaFlags argument to determine the behaviors of the stream
|
||
|
|
||
|
@note The cudaFlags parameter is passed to the underlying api cudaStreamCreateWithFlags() and
|
||
|
supports the same parameter values.
|
||
|
@code
|
||
|
// creates an OpenCV cuda::Stream that manages an asynchronous, non-blocking,
|
||
|
// non-default CUDA stream
|
||
|
cv::cuda::Stream cvStream(cudaStreamNonBlocking);
|
||
|
@endcode
|
||
|
*/
|
||
|
CV_WRAP Stream(const size_t cudaFlags);
|
||
|
|
||
|
/** @brief Returns true if the current stream queue is finished. Otherwise, it returns false.
|
||
|
*/
|
||
|
CV_WRAP bool queryIfComplete() const;
|
||
|
|
||
|
/** @brief Blocks the current CPU thread until all operations in the stream are complete.
|
||
|
*/
|
||
|
CV_WRAP void waitForCompletion();
|
||
|
|
||
|
/** @brief Makes a compute stream wait on an event.
|
||
|
*/
|
||
|
CV_WRAP void waitEvent(const Event& event);
|
||
|
|
||
|
/** @brief Adds a callback to be called on the host after all currently enqueued items in the stream have
|
||
|
completed.
|
||
|
|
||
|
@note Callbacks must not make any CUDA API calls. Callbacks must not perform any synchronization
|
||
|
that may depend on outstanding device work or other callbacks that are not mandated to run earlier.
|
||
|
Callbacks without a mandated order (in independent streams) execute in undefined order and may be
|
||
|
serialized.
|
||
|
*/
|
||
|
void enqueueHostCallback(StreamCallback callback, void* userData);
|
||
|
|
||
|
//! return Stream object for default CUDA stream
|
||
|
CV_WRAP static Stream& Null();
|
||
|
|
||
|
//! returns true if stream object is not default (!= 0)
|
||
|
operator bool_type() const;
|
||
|
|
||
|
//! return Pointer to CUDA stream
|
||
|
CV_WRAP void* cudaPtr() const;
|
||
|
|
||
|
class Impl;
|
||
|
|
||
|
private:
|
||
|
Ptr<Impl> impl_;
|
||
|
Stream(const Ptr<Impl>& impl);
|
||
|
|
||
|
friend struct StreamAccessor;
|
||
|
friend class BufferPool;
|
||
|
friend class DefaultDeviceInitializer;
|
||
|
};
|
||
|
|
||
|
class CV_EXPORTS_W Event
|
||
|
{
|
||
|
public:
|
||
|
enum CreateFlags
|
||
|
{
|
||
|
DEFAULT = 0x00, /**< Default event flag */
|
||
|
BLOCKING_SYNC = 0x01, /**< Event uses blocking synchronization */
|
||
|
DISABLE_TIMING = 0x02, /**< Event will not record timing data */
|
||
|
INTERPROCESS = 0x04 /**< Event is suitable for interprocess use. DisableTiming must be set */
|
||
|
};
|
||
|
|
||
|
CV_WRAP explicit Event(Event::CreateFlags flags = Event::CreateFlags::DEFAULT);
|
||
|
|
||
|
//! records an event
|
||
|
CV_WRAP void record(Stream& stream = Stream::Null());
|
||
|
|
||
|
//! queries an event's status
|
||
|
CV_WRAP bool queryIfComplete() const;
|
||
|
|
||
|
//! waits for an event to complete
|
||
|
CV_WRAP void waitForCompletion();
|
||
|
|
||
|
//! computes the elapsed time between events
|
||
|
CV_WRAP static float elapsedTime(const Event& start, const Event& end);
|
||
|
|
||
|
class Impl;
|
||
|
|
||
|
private:
|
||
|
Ptr<Impl> impl_;
|
||
|
Event(const Ptr<Impl>& impl);
|
||
|
|
||
|
friend struct EventAccessor;
|
||
|
};
|
||
|
|
||
|
//! @} cudacore_struct
|
||
|
|
||
|
//===================================================================================
|
||
|
// Initialization & Info
|
||
|
//===================================================================================
|
||
|
|
||
|
//! @addtogroup cudacore_init
|
||
|
//! @{
|
||
|
|
||
|
/** @brief Returns the number of installed CUDA-enabled devices.
|
||
|
|
||
|
Use this function before any other CUDA functions calls. If OpenCV is compiled without CUDA support,
|
||
|
this function returns 0. If the CUDA driver is not installed, or is incompatible, this function
|
||
|
returns -1.
|
||
|
*/
|
||
|
CV_EXPORTS_W int getCudaEnabledDeviceCount();
|
||
|
|
||
|
/** @brief Sets a device and initializes it for the current thread.
|
||
|
|
||
|
@param device System index of a CUDA device starting with 0.
|
||
|
|
||
|
If the call of this function is omitted, a default device is initialized at the fist CUDA usage.
|
||
|
*/
|
||
|
CV_EXPORTS_W void setDevice(int device);
|
||
|
|
||
|
/** @brief Returns the current device index set by cuda::setDevice or initialized by default.
|
||
|
*/
|
||
|
CV_EXPORTS_W int getDevice();
|
||
|
|
||
|
/** @brief Explicitly destroys and cleans up all resources associated with the current device in the current
|
||
|
process.
|
||
|
|
||
|
Any subsequent API call to this device will reinitialize the device.
|
||
|
*/
|
||
|
CV_EXPORTS_W void resetDevice();
|
||
|
|
||
|
/** @brief Enumeration providing CUDA computing features.
|
||
|
*/
|
||
|
enum FeatureSet
|
||
|
{
|
||
|
FEATURE_SET_COMPUTE_10 = 10,
|
||
|
FEATURE_SET_COMPUTE_11 = 11,
|
||
|
FEATURE_SET_COMPUTE_12 = 12,
|
||
|
FEATURE_SET_COMPUTE_13 = 13,
|
||
|
FEATURE_SET_COMPUTE_20 = 20,
|
||
|
FEATURE_SET_COMPUTE_21 = 21,
|
||
|
FEATURE_SET_COMPUTE_30 = 30,
|
||
|
FEATURE_SET_COMPUTE_32 = 32,
|
||
|
FEATURE_SET_COMPUTE_35 = 35,
|
||
|
FEATURE_SET_COMPUTE_50 = 50,
|
||
|
|
||
|
GLOBAL_ATOMICS = FEATURE_SET_COMPUTE_11,
|
||
|
SHARED_ATOMICS = FEATURE_SET_COMPUTE_12,
|
||
|
NATIVE_DOUBLE = FEATURE_SET_COMPUTE_13,
|
||
|
WARP_SHUFFLE_FUNCTIONS = FEATURE_SET_COMPUTE_30,
|
||
|
DYNAMIC_PARALLELISM = FEATURE_SET_COMPUTE_35
|
||
|
};
|
||
|
|
||
|
//! checks whether current device supports the given feature
|
||
|
CV_EXPORTS bool deviceSupports(FeatureSet feature_set);
|
||
|
|
||
|
/** @brief Class providing a set of static methods to check what NVIDIA\* card architecture the CUDA module was
|
||
|
built for.
|
||
|
|
||
|
According to the CUDA C Programming Guide Version 3.2: "PTX code produced for some specific compute
|
||
|
capability can always be compiled to binary code of greater or equal compute capability".
|
||
|
*/
|
||
|
class CV_EXPORTS_W TargetArchs
|
||
|
{
|
||
|
public:
|
||
|
/** @brief The following method checks whether the module was built with the support of the given feature:
|
||
|
|
||
|
@param feature_set Features to be checked. See :ocvcuda::FeatureSet.
|
||
|
*/
|
||
|
static bool builtWith(FeatureSet feature_set);
|
||
|
|
||
|
/** @brief There is a set of methods to check whether the module contains intermediate (PTX) or binary CUDA
|
||
|
code for the given architecture(s):
|
||
|
|
||
|
@param major Major compute capability version.
|
||
|
@param minor Minor compute capability version.
|
||
|
*/
|
||
|
CV_WRAP static bool has(int major, int minor);
|
||
|
CV_WRAP static bool hasPtx(int major, int minor);
|
||
|
CV_WRAP static bool hasBin(int major, int minor);
|
||
|
|
||
|
CV_WRAP static bool hasEqualOrLessPtx(int major, int minor);
|
||
|
CV_WRAP static bool hasEqualOrGreater(int major, int minor);
|
||
|
CV_WRAP static bool hasEqualOrGreaterPtx(int major, int minor);
|
||
|
CV_WRAP static bool hasEqualOrGreaterBin(int major, int minor);
|
||
|
};
|
||
|
|
||
|
/** @brief Class providing functionality for querying the specified GPU properties.
|
||
|
*/
|
||
|
class CV_EXPORTS_W DeviceInfo
|
||
|
{
|
||
|
public:
|
||
|
//! creates DeviceInfo object for the current GPU
|
||
|
CV_WRAP DeviceInfo();
|
||
|
|
||
|
/** @brief The constructors.
|
||
|
|
||
|
@param device_id System index of the CUDA device starting with 0.
|
||
|
|
||
|
Constructs the DeviceInfo object for the specified device. If device_id parameter is missed, it
|
||
|
constructs an object for the current device.
|
||
|
*/
|
||
|
CV_WRAP DeviceInfo(int device_id);
|
||
|
|
||
|
/** @brief Returns system index of the CUDA device starting with 0.
|
||
|
*/
|
||
|
CV_WRAP int deviceID() const;
|
||
|
|
||
|
//! ASCII string identifying device
|
||
|
const char* name() const;
|
||
|
|
||
|
//! global memory available on device in bytes
|
||
|
CV_WRAP size_t totalGlobalMem() const;
|
||
|
|
||
|
//! shared memory available per block in bytes
|
||
|
CV_WRAP size_t sharedMemPerBlock() const;
|
||
|
|
||
|
//! 32-bit registers available per block
|
||
|
CV_WRAP int regsPerBlock() const;
|
||
|
|
||
|
//! warp size in threads
|
||
|
CV_WRAP int warpSize() const;
|
||
|
|
||
|
//! maximum pitch in bytes allowed by memory copies
|
||
|
CV_WRAP size_t memPitch() const;
|
||
|
|
||
|
//! maximum number of threads per block
|
||
|
CV_WRAP int maxThreadsPerBlock() const;
|
||
|
|
||
|
//! maximum size of each dimension of a block
|
||
|
CV_WRAP Vec3i maxThreadsDim() const;
|
||
|
|
||
|
//! maximum size of each dimension of a grid
|
||
|
CV_WRAP Vec3i maxGridSize() const;
|
||
|
|
||
|
//! clock frequency in kilohertz
|
||
|
CV_WRAP int clockRate() const;
|
||
|
|
||
|
//! constant memory available on device in bytes
|
||
|
CV_WRAP size_t totalConstMem() const;
|
||
|
|
||
|
//! major compute capability
|
||
|
CV_WRAP int majorVersion() const;
|
||
|
|
||
|
//! minor compute capability
|
||
|
CV_WRAP int minorVersion() const;
|
||
|
|
||
|
//! alignment requirement for textures
|
||
|
CV_WRAP size_t textureAlignment() const;
|
||
|
|
||
|
//! pitch alignment requirement for texture references bound to pitched memory
|
||
|
CV_WRAP size_t texturePitchAlignment() const;
|
||
|
|
||
|
//! number of multiprocessors on device
|
||
|
CV_WRAP int multiProcessorCount() const;
|
||
|
|
||
|
//! specified whether there is a run time limit on kernels
|
||
|
CV_WRAP bool kernelExecTimeoutEnabled() const;
|
||
|
|
||
|
//! device is integrated as opposed to discrete
|
||
|
CV_WRAP bool integrated() const;
|
||
|
|
||
|
//! device can map host memory with cudaHostAlloc/cudaHostGetDevicePointer
|
||
|
CV_WRAP bool canMapHostMemory() const;
|
||
|
|
||
|
enum ComputeMode
|
||
|
{
|
||
|
ComputeModeDefault, /**< default compute mode (Multiple threads can use cudaSetDevice with this device) */
|
||
|
ComputeModeExclusive, /**< compute-exclusive-thread mode (Only one thread in one process will be able to use cudaSetDevice with this device) */
|
||
|
ComputeModeProhibited, /**< compute-prohibited mode (No threads can use cudaSetDevice with this device) */
|
||
|
ComputeModeExclusiveProcess /**< compute-exclusive-process mode (Many threads in one process will be able to use cudaSetDevice with this device) */
|
||
|
};
|
||
|
|
||
|
//! compute mode
|
||
|
CV_WRAP DeviceInfo::ComputeMode computeMode() const;
|
||
|
|
||
|
//! maximum 1D texture size
|
||
|
CV_WRAP int maxTexture1D() const;
|
||
|
|
||
|
//! maximum 1D mipmapped texture size
|
||
|
CV_WRAP int maxTexture1DMipmap() const;
|
||
|
|
||
|
//! maximum size for 1D textures bound to linear memory
|
||
|
CV_WRAP int maxTexture1DLinear() const;
|
||
|
|
||
|
//! maximum 2D texture dimensions
|
||
|
CV_WRAP Vec2i maxTexture2D() const;
|
||
|
|
||
|
//! maximum 2D mipmapped texture dimensions
|
||
|
CV_WRAP Vec2i maxTexture2DMipmap() const;
|
||
|
|
||
|
//! maximum dimensions (width, height, pitch) for 2D textures bound to pitched memory
|
||
|
CV_WRAP Vec3i maxTexture2DLinear() const;
|
||
|
|
||
|
//! maximum 2D texture dimensions if texture gather operations have to be performed
|
||
|
CV_WRAP Vec2i maxTexture2DGather() const;
|
||
|
|
||
|
//! maximum 3D texture dimensions
|
||
|
CV_WRAP Vec3i maxTexture3D() const;
|
||
|
|
||
|
//! maximum Cubemap texture dimensions
|
||
|
CV_WRAP int maxTextureCubemap() const;
|
||
|
|
||
|
//! maximum 1D layered texture dimensions
|
||
|
CV_WRAP Vec2i maxTexture1DLayered() const;
|
||
|
|
||
|
//! maximum 2D layered texture dimensions
|
||
|
CV_WRAP Vec3i maxTexture2DLayered() const;
|
||
|
|
||
|
//! maximum Cubemap layered texture dimensions
|
||
|
CV_WRAP Vec2i maxTextureCubemapLayered() const;
|
||
|
|
||
|
//! maximum 1D surface size
|
||
|
CV_WRAP int maxSurface1D() const;
|
||
|
|
||
|
//! maximum 2D surface dimensions
|
||
|
CV_WRAP Vec2i maxSurface2D() const;
|
||
|
|
||
|
//! maximum 3D surface dimensions
|
||
|
CV_WRAP Vec3i maxSurface3D() const;
|
||
|
|
||
|
//! maximum 1D layered surface dimensions
|
||
|
CV_WRAP Vec2i maxSurface1DLayered() const;
|
||
|
|
||
|
//! maximum 2D layered surface dimensions
|
||
|
CV_WRAP Vec3i maxSurface2DLayered() const;
|
||
|
|
||
|
//! maximum Cubemap surface dimensions
|
||
|
CV_WRAP int maxSurfaceCubemap() const;
|
||
|
|
||
|
//! maximum Cubemap layered surface dimensions
|
||
|
CV_WRAP Vec2i maxSurfaceCubemapLayered() const;
|
||
|
|
||
|
//! alignment requirements for surfaces
|
||
|
CV_WRAP size_t surfaceAlignment() const;
|
||
|
|
||
|
//! device can possibly execute multiple kernels concurrently
|
||
|
CV_WRAP bool concurrentKernels() const;
|
||
|
|
||
|
//! device has ECC support enabled
|
||
|
CV_WRAP bool ECCEnabled() const;
|
||
|
|
||
|
//! PCI bus ID of the device
|
||
|
CV_WRAP int pciBusID() const;
|
||
|
|
||
|
//! PCI device ID of the device
|
||
|
CV_WRAP int pciDeviceID() const;
|
||
|
|
||
|
//! PCI domain ID of the device
|
||
|
CV_WRAP int pciDomainID() const;
|
||
|
|
||
|
//! true if device is a Tesla device using TCC driver, false otherwise
|
||
|
CV_WRAP bool tccDriver() const;
|
||
|
|
||
|
//! number of asynchronous engines
|
||
|
CV_WRAP int asyncEngineCount() const;
|
||
|
|
||
|
//! device shares a unified address space with the host
|
||
|
CV_WRAP bool unifiedAddressing() const;
|
||
|
|
||
|
//! peak memory clock frequency in kilohertz
|
||
|
CV_WRAP int memoryClockRate() const;
|
||
|
|
||
|
//! global memory bus width in bits
|
||
|
CV_WRAP int memoryBusWidth() const;
|
||
|
|
||
|
//! size of L2 cache in bytes
|
||
|
CV_WRAP int l2CacheSize() const;
|
||
|
|
||
|
//! maximum resident threads per multiprocessor
|
||
|
CV_WRAP int maxThreadsPerMultiProcessor() const;
|
||
|
|
||
|
//! gets free and total device memory
|
||
|
CV_WRAP void queryMemory(size_t& totalMemory, size_t& freeMemory) const;
|
||
|
CV_WRAP size_t freeMemory() const;
|
||
|
CV_WRAP size_t totalMemory() const;
|
||
|
|
||
|
/** @brief Provides information on CUDA feature support.
|
||
|
|
||
|
@param feature_set Features to be checked. See cuda::FeatureSet.
|
||
|
|
||
|
This function returns true if the device has the specified CUDA feature. Otherwise, it returns false
|
||
|
*/
|
||
|
bool supports(FeatureSet feature_set) const;
|
||
|
|
||
|
/** @brief Checks the CUDA module and device compatibility.
|
||
|
|
||
|
This function returns true if the CUDA module can be run on the specified device. Otherwise, it
|
||
|
returns false .
|
||
|
*/
|
||
|
CV_WRAP bool isCompatible() const;
|
||
|
|
||
|
private:
|
||
|
int device_id_;
|
||
|
};
|
||
|
|
||
|
CV_EXPORTS_W void printCudaDeviceInfo(int device);
|
||
|
CV_EXPORTS_W void printShortCudaDeviceInfo(int device);
|
||
|
|
||
|
/** @brief Converts an array to half precision floating number.
|
||
|
|
||
|
@param _src input array.
|
||
|
@param _dst output array.
|
||
|
@param stream Stream for the asynchronous version.
|
||
|
@sa convertFp16
|
||
|
*/
|
||
|
CV_EXPORTS void convertFp16(InputArray _src, OutputArray _dst, Stream& stream = Stream::Null());
|
||
|
|
||
|
//! @} cudacore_init
|
||
|
|
||
|
}} // namespace cv { namespace cuda {
|
||
|
|
||
|
|
||
|
#include "opencv2/core/cuda.inl.hpp"
|
||
|
|
||
|
#endif /* OPENCV_CORE_CUDA_HPP */
|