514 lines
18 KiB
C++
514 lines
18 KiB
C++
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2014, OpenCV Foundation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef __OPENCV_SALIENCY_SPECIALIZED_CLASSES_HPP__
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#define __OPENCV_SALIENCY_SPECIALIZED_CLASSES_HPP__
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#include <cstdio>
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#include <string>
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#include <iostream>
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#include <stdint.h>
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#include "saliencyBaseClasses.hpp"
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#include "opencv2/core.hpp"
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namespace cv
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{
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namespace saliency
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{
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//! @addtogroup saliency
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//! @{
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/************************************ Specific Static Saliency Specialized Classes ************************************/
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/** @brief the Spectral Residual approach from @cite SR
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Starting from the principle of natural image statistics, this method simulate the behavior of
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pre-attentive visual search. The algorithm analyze the log spectrum of each image and obtain the
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spectral residual. Then transform the spectral residual to spatial domain to obtain the saliency
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map, which suggests the positions of proto-objects.
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*/
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class CV_EXPORTS_W StaticSaliencySpectralResidual : public StaticSaliency
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{
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public:
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StaticSaliencySpectralResidual();
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virtual ~StaticSaliencySpectralResidual();
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CV_WRAP static Ptr<StaticSaliencySpectralResidual> create()
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{
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return makePtr<StaticSaliencySpectralResidual>();
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}
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CV_WRAP bool computeSaliency( InputArray image, OutputArray saliencyMap )
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{
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if( image.empty() )
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return false;
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return computeSaliencyImpl( image, saliencyMap );
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}
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CV_WRAP void read( const FileNode& fn ) CV_OVERRIDE;
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void write( FileStorage& fs ) const CV_OVERRIDE;
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CV_WRAP int getImageWidth() const
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{
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return resImWidth;
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}
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CV_WRAP inline void setImageWidth(int val)
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{
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resImWidth = val;
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}
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CV_WRAP int getImageHeight() const
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{
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return resImHeight;
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}
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CV_WRAP void setImageHeight(int val)
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{
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resImHeight = val;
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}
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protected:
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bool computeSaliencyImpl( InputArray image, OutputArray saliencyMap ) CV_OVERRIDE;
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CV_PROP_RW int resImWidth;
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CV_PROP_RW int resImHeight;
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};
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/** @brief the Fine Grained Saliency approach from @cite FGS
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This method calculates saliency based on center-surround differences.
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High resolution saliency maps are generated in real time by using integral images.
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*/
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class CV_EXPORTS_W StaticSaliencyFineGrained : public StaticSaliency
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{
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public:
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StaticSaliencyFineGrained();
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CV_WRAP static Ptr<StaticSaliencyFineGrained> create()
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{
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return makePtr<StaticSaliencyFineGrained>();
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}
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CV_WRAP bool computeSaliency( InputArray image, OutputArray saliencyMap )
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{
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if( image.empty() )
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return false;
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return computeSaliencyImpl( image, saliencyMap );
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}
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virtual ~StaticSaliencyFineGrained();
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protected:
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bool computeSaliencyImpl( InputArray image, OutputArray saliencyMap ) CV_OVERRIDE;
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private:
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void calcIntensityChannel(Mat src, Mat dst);
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void copyImage(Mat src, Mat dst);
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void getIntensityScaled(Mat integralImage, Mat gray, Mat saliencyOn, Mat saliencyOff, int neighborhood);
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float getMean(Mat srcArg, Point2i PixArg, int neighbourhood, int centerVal);
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void mixScales(Mat *saliencyOn, Mat intensityOn, Mat *saliencyOff, Mat intensityOff, const int numScales);
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void mixOnOff(Mat intensityOn, Mat intensityOff, Mat intensity);
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void getIntensity(Mat srcArg, Mat dstArg, Mat dstOnArg, Mat dstOffArg, bool generateOnOff);
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};
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/************************************ Specific Motion Saliency Specialized Classes ************************************/
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/*!
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* A Fast Self-tuning Background Subtraction Algorithm.
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*
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* This background subtraction algorithm is inspired to the work of B. Wang and P. Dudek [2]
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* [2] B. Wang and P. Dudek "A Fast Self-tuning Background Subtraction Algorithm", in proc of IEEE Workshop on Change Detection, 2014
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*
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*/
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/** @brief the Fast Self-tuning Background Subtraction Algorithm from @cite BinWangApr2014
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*/
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class CV_EXPORTS_W MotionSaliencyBinWangApr2014 : public MotionSaliency
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{
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public:
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MotionSaliencyBinWangApr2014();
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virtual ~MotionSaliencyBinWangApr2014();
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CV_WRAP static Ptr<MotionSaliencyBinWangApr2014> create()
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{
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return makePtr<MotionSaliencyBinWangApr2014>();
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}
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CV_WRAP bool computeSaliency( InputArray image, OutputArray saliencyMap )
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{
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if( image.empty() )
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return false;
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return computeSaliencyImpl( image, saliencyMap );
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}
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/** @brief This is a utility function that allows to set the correct size (taken from the input image) in the
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corresponding variables that will be used to size the data structures of the algorithm.
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@param W width of input image
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@param H height of input image
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*/
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CV_WRAP void setImagesize( int W, int H );
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/** @brief This function allows the correct initialization of all data structures that will be used by the
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algorithm.
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*/
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CV_WRAP bool init();
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CV_WRAP int getImageWidth() const
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{
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return imageWidth;
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}
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CV_WRAP inline void setImageWidth(int val)
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{
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imageWidth = val;
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}
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CV_WRAP int getImageHeight() const
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{
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return imageHeight;
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}
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CV_WRAP void setImageHeight(int val)
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{
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imageHeight = val;
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}
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protected:
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/** @brief Performs all the operations and calls all internal functions necessary for the accomplishment of the
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Fast Self-tuning Background Subtraction Algorithm algorithm.
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@param image input image. According to the needs of this specialized algorithm, the param image is a
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single *Mat*.
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@param saliencyMap Saliency Map. Is a binarized map that, in accordance with the nature of the algorithm, highlights the moving objects or areas of change in the scene.
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The saliency map is given by a single *Mat* (one for each frame of an hypothetical video
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stream).
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*/
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bool computeSaliencyImpl( InputArray image, OutputArray saliencyMap ) CV_OVERRIDE;
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private:
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// classification (and adaptation) functions
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bool fullResolutionDetection( const Mat& image, Mat& highResBFMask );
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bool lowResolutionDetection( const Mat& image, Mat& lowResBFMask );
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// Background model maintenance functions
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bool templateOrdering();
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bool templateReplacement( const Mat& finalBFMask, const Mat& image );
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// Decision threshold adaptation and Activity control function
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bool activityControl(const Mat& current_noisePixelsMask);
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bool decisionThresholdAdaptation();
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// changing structure
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std::vector<Ptr<Mat> > backgroundModel;// The vector represents the background template T0---TK of reference paper.
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// Matrices are two-channel matrix. In the first layer there are the B (background value)
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// for each pixel. In the second layer, there are the C (efficacy) value for each pixel
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Mat potentialBackground;// Two channel Matrix. For each pixel, in the first level there are the Ba value (potential background value)
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// and in the secon level there are the Ca value, the counter for each potential value.
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Mat epslonPixelsValue;// epslon threshold
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Mat activityPixelsValue;// Activity level of each pixel
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//vector<Mat> noisePixelMask; // We define a ‘noise-pixel’ as a pixel that has been classified as a foreground pixel during the full resolution
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Mat noisePixelMask;// We define a ‘noise-pixel’ as a pixel that has been classified as a foreground pixel during the full resolution
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//detection process,however, after the low resolution detection, it has become a
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// background pixel. The matrix is two-channel matrix. In the first layer there is the mask ( the identified noise-pixels are set to 1 while other pixels are 0)
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// for each pixel. In the second layer, there is the value of activity level A for each pixel.
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//fixed parameter
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bool activityControlFlag;
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bool neighborhoodCheck;
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int N_DS;// Number of template to be downsampled and used in lowResolutionDetection function
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CV_PROP_RW int imageWidth;// Width of input image
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CV_PROP_RW int imageHeight;//Height of input image
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int K;// Number of background model template
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int N;// NxN is the size of the block for downsampling in the lowlowResolutionDetection
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float alpha;// Learning rate
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int L0, L1;// Upper-bound values for C0 and C1 (efficacy of the first two template (matrices) of backgroundModel
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int thetaL;// T0, T1 swap threshold
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int thetaA;// Potential background value threshold
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int gamma;// Parameter that controls the time that the newly updated long-term background value will remain in the
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// long-term template, regardless of any subsequent background changes. A relatively large (eg gamma=3) will
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//restrain the generation of ghosts.
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uchar Ainc;// Activity Incrementation;
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int Bmax;// Upper-bound value for pixel activity
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int Bth;// Max activity threshold
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int Binc, Bdec;// Threshold for pixel-level decision threshold (epslon) adaptation
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float deltaINC, deltaDEC;// Increment-decrement value for epslon adaptation
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int epslonMIN, epslonMAX;// Range values for epslon threshold
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};
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/************************************ Specific Objectness Specialized Classes ************************************/
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/**
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* \brief Objectness algorithms based on [3]
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* [3] Cheng, Ming-Ming, et al. "BING: Binarized normed gradients for objectness estimation at 300fps." IEEE CVPR. 2014.
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*/
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/** @brief the Binarized normed gradients algorithm from @cite BING
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*/
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class CV_EXPORTS_W ObjectnessBING : public Objectness
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{
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public:
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ObjectnessBING();
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virtual ~ObjectnessBING();
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CV_WRAP static Ptr<ObjectnessBING> create()
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{
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return makePtr<ObjectnessBING>();
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}
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CV_WRAP bool computeSaliency( InputArray image, OutputArray saliencyMap )
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{
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if( image.empty() )
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return false;
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return computeSaliencyImpl( image, saliencyMap );
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}
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CV_WRAP void read();
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CV_WRAP void write() const;
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/** @brief Return the list of the rectangles' objectness value,
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in the same order as the *vector\<Vec4i\> objectnessBoundingBox* returned by the algorithm (in
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computeSaliencyImpl function). The bigger value these scores are, it is more likely to be an
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object window.
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*/
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CV_WRAP std::vector<float> getobjectnessValues();
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/** @brief This is a utility function that allows to set the correct path from which the algorithm will load
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the trained model.
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@param trainingPath trained model path
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*/
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CV_WRAP void setTrainingPath( const String& trainingPath );
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/** @brief This is a utility function that allows to set an arbitrary path in which the algorithm will save the
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optional results
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(ie writing on file the total number and the list of rectangles returned by objectess, one for
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each row).
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@param resultsDir results' folder path
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*/
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CV_WRAP void setBBResDir( const String& resultsDir );
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CV_WRAP double getBase() const
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{
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return _base;
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}
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CV_WRAP inline void setBase(double val)
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{
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_base = val;
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}
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CV_WRAP int getNSS() const
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{
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return _NSS;
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}
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CV_WRAP void setNSS(int val)
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{
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_NSS = val;
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}
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CV_WRAP int getW() const
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{
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return _W;
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}
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CV_WRAP void setW(int val)
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{
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_W = val;
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}
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protected:
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/** @brief Performs all the operations and calls all internal functions necessary for the
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accomplishment of the Binarized normed gradients algorithm.
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@param image input image. According to the needs of this specialized algorithm, the param image is a
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single *Mat*
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@param objectnessBoundingBox objectness Bounding Box vector. According to the result given by this
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specialized algorithm, the objectnessBoundingBox is a *vector\<Vec4i\>*. Each bounding box is
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represented by a *Vec4i* for (minX, minY, maxX, maxY).
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*/
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bool computeSaliencyImpl( InputArray image, OutputArray objectnessBoundingBox ) CV_OVERRIDE;
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private:
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class FilterTIG
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{
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public:
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void update( Mat &w );
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// For a W by H gradient magnitude map, find a W-7 by H-7 CV_32F matching score map
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Mat matchTemplate( const Mat &mag1u );
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float dot( int64_t tig1, int64_t tig2, int64_t tig4, int64_t tig8 );
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void reconstruct( Mat &w );// For illustration purpose
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private:
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static const int NUM_COMP = 2;// Number of components
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static const int D = 64;// Dimension of TIG
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int64_t _bTIGs[NUM_COMP];// Binary TIG features
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float _coeffs1[NUM_COMP];// Coefficients of binary TIG features
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// For efficiently deals with different bits in CV_8U gradient map
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float _coeffs2[NUM_COMP], _coeffs4[NUM_COMP], _coeffs8[NUM_COMP];
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};
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template<typename VT, typename ST>
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struct ValStructVec
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{
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ValStructVec();
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int size() const;
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void clear();
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void reserve( int resSz );
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void pushBack( const VT& val, const ST& structVal );
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const VT& operator ()( int i ) const;
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const ST& operator []( int i ) const;
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VT& operator ()( int i );
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ST& operator []( int i );
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void sort( bool descendOrder = true );
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const std::vector<ST> &getSortedStructVal();
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|||
|
std::vector<std::pair<VT, int> > getvalIdxes();
|
|||
|
void append( const ValStructVec<VT, ST> &newVals, int startV = 0 );
|
|||
|
|
|||
|
std::vector<ST> structVals; // struct values
|
|||
|
int sz;// size of the value struct vector
|
|||
|
std::vector<std::pair<VT, int> > valIdxes;// Indexes after sort
|
|||
|
bool smaller()
|
|||
|
{
|
|||
|
return true;
|
|||
|
}
|
|||
|
std::vector<ST> sortedStructVals;
|
|||
|
};
|
|||
|
|
|||
|
enum
|
|||
|
{
|
|||
|
MAXBGR,
|
|||
|
HSV,
|
|||
|
G
|
|||
|
};
|
|||
|
|
|||
|
double _base, _logBase; // base for window size quantization
|
|||
|
int _W;// As described in the paper: #Size, Size(_W, _H) of feature window.
|
|||
|
int _NSS;// Size for non-maximal suppress
|
|||
|
int _maxT, _minT, _numT;// The minimal and maximal dimensions of the template
|
|||
|
|
|||
|
int _Clr;//
|
|||
|
static const char* _clrName[3];
|
|||
|
|
|||
|
// Names and paths to read model and to store results
|
|||
|
std::string _modelName, _bbResDir, _trainingPath, _resultsDir;
|
|||
|
|
|||
|
std::vector<int> _svmSzIdxs;// Indexes of active size. It's equal to _svmFilters.size() and _svmReW1f.rows
|
|||
|
Mat _svmFilter;// Filters learned at stage I, each is a _H by _W CV_32F matrix
|
|||
|
FilterTIG _tigF;// TIG filter
|
|||
|
Mat _svmReW1f;// Re-weight parameters learned at stage II.
|
|||
|
|
|||
|
// List of the rectangles' objectness value, in the same order as
|
|||
|
// the vector<Vec4i> objectnessBoundingBox returned by the algorithm (in computeSaliencyImpl function)
|
|||
|
std::vector<float> objectnessValues;
|
|||
|
|
|||
|
private:
|
|||
|
// functions
|
|||
|
|
|||
|
inline static float LoG( float x, float y, float delta )
|
|||
|
{
|
|||
|
float d = - ( x * x + y * y ) / ( 2 * delta * delta );
|
|||
|
return -1.0f / ( (float) ( CV_PI ) * (delta*delta*delta*delta) ) * ( 1 + d ) * exp( d );
|
|||
|
} // Laplacian of Gaussian
|
|||
|
|
|||
|
// Read matrix from binary file
|
|||
|
static bool matRead( const std::string& filename, Mat& M );
|
|||
|
|
|||
|
void setColorSpace( int clr = MAXBGR );
|
|||
|
|
|||
|
// Load trained model.
|
|||
|
int loadTrainedModel();// Return -1, 0, or 1 if partial, none, or all loaded
|
|||
|
|
|||
|
// Get potential bounding boxes, each of which is represented by a Vec4i for (minX, minY, maxX, maxY).
|
|||
|
// The trained model should be prepared before calling this function: loadTrainedModel() or trainStageI() + trainStageII().
|
|||
|
// Use numDet to control the final number of proposed bounding boxes, and number of per size (scale and aspect ratio)
|
|||
|
void getObjBndBoxes( Mat &img3u, ValStructVec<float, Vec4i> &valBoxes, int numDetPerSize = 120 );
|
|||
|
void getObjBndBoxesForSingleImage( Mat img, ValStructVec<float, Vec4i> &boxes, int numDetPerSize );
|
|||
|
|
|||
|
bool filtersLoaded()
|
|||
|
{
|
|||
|
int n = (int) _svmSzIdxs.size();
|
|||
|
return n > 0 && _svmReW1f.size() == Size( 2, n ) && _svmFilter.size() == Size( _W, _W );
|
|||
|
}
|
|||
|
void predictBBoxSI( Mat &mag3u, ValStructVec<float, Vec4i> &valBoxes, std::vector<int> &sz, int NUM_WIN_PSZ = 100, bool fast = true );
|
|||
|
void predictBBoxSII( ValStructVec<float, Vec4i> &valBoxes, const std::vector<int> &sz );
|
|||
|
|
|||
|
// Calculate the image gradient: center option as in VLFeat
|
|||
|
void gradientMag( Mat &imgBGR3u, Mat &mag1u );
|
|||
|
|
|||
|
static void gradientRGB( Mat &bgr3u, Mat &mag1u );
|
|||
|
static void gradientGray( Mat &bgr3u, Mat &mag1u );
|
|||
|
static void gradientHSV( Mat &bgr3u, Mat &mag1u );
|
|||
|
static void gradientXY( Mat &x1i, Mat &y1i, Mat &mag1u );
|
|||
|
|
|||
|
static inline int bgrMaxDist( const Vec3b &u, const Vec3b &v )
|
|||
|
{
|
|||
|
int b = abs( u[0] - v[0] ), g = abs( u[1] - v[1] ), r = abs( u[2] - v[2] );
|
|||
|
b = max( b, g );
|
|||
|
return max( b, r );
|
|||
|
}
|
|||
|
static inline int vecDist3b( const Vec3b &u, const Vec3b &v )
|
|||
|
{
|
|||
|
return abs( u[0] - v[0] ) + abs( u[1] - v[1] ) + abs( u[2] - v[2] );
|
|||
|
}
|
|||
|
|
|||
|
//Non-maximal suppress
|
|||
|
static void nonMaxSup( Mat &matchCost1f, ValStructVec<float, Point> &matchCost, int NSS = 1, int maxPoint = 50, bool fast = true );
|
|||
|
|
|||
|
};
|
|||
|
|
|||
|
//! @}
|
|||
|
|
|||
|
}
|
|||
|
/* namespace saliency */
|
|||
|
} /* namespace cv */
|
|||
|
|
|||
|
#endif
|