#if !defined(AFX_PLAYWND_H__158FCA3F_D545_4DB6_9946_0FC9F7D9D5CE__INCLUDED_) #define AFX_PLAYWND_H__158FCA3F_D545_4DB6_9946_0FC9F7D9D5CE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PlayWnd.h : header file // #include "MessageText.h" #include "dhnetsdk.h" ///////////////////////////////////////////////////////////////////////////// // CPlayWnd window ///////////////////////// // POPUP MENU ID DEFINE #define VIDEO_MENU_BASE WM_USER + 1979 #define VIDEO_MENU_END WM_USER + 1985 #define VIDEO_MENU_FULLSCREEN WM_USER + 1979 #define VIDEO_MENU_MULTISCREEN WM_USER + 1980 #define VIDEO_MENU_AUTOADJUST WM_USER + 1981 #define VIDEO_MENU_RECORDVIDEO WM_USER + 1982 #define VIDEO_MENU_PRINTSCREEN WM_USER + 1983 #define VIDEO_MENU_EXITDECODE WM_USER + 1984 #define VIDEO_MENU_EXITCYCLE WM_USER + 1985 #define VIDEO_REPAINT WM_USER + 1999 // KeyColor //#define VIDEO_BACK_COLOR RGB(111,104,160) #define VIDEO_BACK_COLOR RGB(34,34,34) // #define NAME_MENU_FULLSCREEN "全屏显示" // #define NAME_MENU_MULTISCREEN "多屏显示" // #define NAME_MENU_AUTOADJUST "自动调整" // #define NAME_MENU_EXITDECODE "关闭解码" // #define NAME_MENU_EXITCYCLE "关闭轮巡" ///////////////////////////////////////////////////////////////////////////// // CPlayWnd dialog class CPtzScreen; class CPlayWnd : public CWnd { // Construction public: CPlayWnd(); // standard constructor // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPlayWnd) public: virtual BOOL DestroyWindow(); protected: virtual LRESULT DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL afx_msg void OnVideoMenu(UINT nID); afx_msg LRESULT OnRepaintWnd(WPARAM wParam, LPARAM lParam); // Implementation protected: // Generated message map functions //{{AFX_MSG(CPlayWnd) afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg void OnContextMenu(CWnd* pWnd, CPoint point); afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized); afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); #if _MSC_VER >= 1300 afx_msg void OnTimer(UINT_PTR nIDEvent); #else afx_msg void OnTimer(UINT nIDEvent); #endif #if _MSC_VER >= 1300 afx_msg void OnActivateApp(BOOL bActive, DWORD hTask); #else afx_msg void OnActivateApp(BOOL bActive, HTASK hTask); #endif //}}AFX_MSG DECLARE_MESSAGE_MAP() public: void SetWinID(int ID, CString strName, CString strIp, int nPort, CString strUser, CString strPassword, CPtzScreen *pParent) { m_strCameraName = strName; m_strCameraIp = strIp; m_nCameraPort = nPort; m_strUserName = strUser; m_strPassWord = strPassword; m_nWndID = ID; m_pParentWnd = pParent; } int GetWinID(void){return m_nWndID;} void SetWndPlaying(bool bPlay){ bIsPlaying = bPlay; } private: CPoint pointStart; CPoint pointEnd; CPoint pointMove; BOOL m_FlagRect; bool bIsPlaying; public: CString m_strCameraName; CString m_strCameraIp; CString m_strUserName; CString m_strPassWord; int m_nCameraPort; LONG m_nWndID; LLONG m_llLoginId; LLONG m_DispHanle; LLONG m_lRealHandle; int m_nIndex; int m_nState; LONG m_nPlayPort; CPtzScreen *m_pParentWnd; public: LLONG Login(); static void CALL_METHOD fDisplayCB(LONG nPort, char * pBuf, LONG nSize, LONG nWidth, LONG nHeight, LONG nStamp, LONG nType, void* pReserved); void DrawMat(cv::Mat& img, int nOffset); void ShowLoginErrorReason(int nError); void StopPlayForServerMode(); }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PLAYWND_H__158FCA3F_D545_4DB6_9946_0FC9F7D9D5CE__INCLUDED_)