/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #ifndef OPENCV_STITCHING_BLENDERS_HPP #define OPENCV_STITCHING_BLENDERS_HPP #if defined(NO) # warning Detected Apple 'NO' macro definition, it can cause build conflicts. Please, include this header before any Apple headers. #endif #include "opencv2/core.hpp" #include "opencv2/core/cuda.hpp" namespace cv { namespace detail { //! @addtogroup stitching_blend //! @{ /** @brief Base class for all blenders. Simple blender which puts one image over another */ class CV_EXPORTS_W Blender { public: virtual ~Blender() {} enum { NO, FEATHER, MULTI_BAND }; CV_WRAP static Ptr createDefault(int type, bool try_gpu = false); /** @brief Prepares the blender for blending. @param corners Source images top-left corners @param sizes Source image sizes */ CV_WRAP virtual void prepare(const std::vector &corners, const std::vector &sizes); /** @overload */ CV_WRAP virtual void prepare(Rect dst_roi); /** @brief Processes the image. @param img Source image @param mask Source image mask @param tl Source image top-left corners */ CV_WRAP virtual void feed(InputArray img, InputArray mask, Point tl); /** @brief Blends and returns the final pano. @param dst Final pano @param dst_mask Final pano mask */ CV_WRAP virtual void blend(CV_IN_OUT InputOutputArray dst,CV_IN_OUT InputOutputArray dst_mask); protected: UMat dst_, dst_mask_; Rect dst_roi_; }; /** @brief Simple blender which mixes images at its borders. */ class CV_EXPORTS_W FeatherBlender : public Blender { public: CV_WRAP FeatherBlender(float sharpness = 0.02f); CV_WRAP float sharpness() const { return sharpness_; } CV_WRAP void setSharpness(float val) { sharpness_ = val; } CV_WRAP void prepare(Rect dst_roi) CV_OVERRIDE; CV_WRAP void feed(InputArray img, InputArray mask, Point tl) CV_OVERRIDE; CV_WRAP void blend(InputOutputArray dst, InputOutputArray dst_mask) CV_OVERRIDE; //! Creates weight maps for fixed set of source images by their masks and top-left corners. //! Final image can be obtained by simple weighting of the source images. CV_WRAP Rect createWeightMaps(const std::vector &masks, const std::vector &corners, CV_IN_OUT std::vector &weight_maps); private: float sharpness_; UMat weight_map_; UMat dst_weight_map_; }; inline FeatherBlender::FeatherBlender(float _sharpness) { setSharpness(_sharpness); } /** @brief Blender which uses multi-band blending algorithm (see @cite BA83). */ class CV_EXPORTS_W MultiBandBlender : public Blender { public: CV_WRAP MultiBandBlender(int try_gpu = false, int num_bands = 5, int weight_type = CV_32F); CV_WRAP int numBands() const { return actual_num_bands_; } CV_WRAP void setNumBands(int val) { actual_num_bands_ = val; } CV_WRAP void prepare(Rect dst_roi) CV_OVERRIDE; CV_WRAP void feed(InputArray img, InputArray mask, Point tl) CV_OVERRIDE; CV_WRAP void blend(CV_IN_OUT InputOutputArray dst, CV_IN_OUT InputOutputArray dst_mask) CV_OVERRIDE; private: int actual_num_bands_, num_bands_; std::vector dst_pyr_laplace_; std::vector dst_band_weights_; Rect dst_roi_final_; bool can_use_gpu_; int weight_type_; //CV_32F or CV_16S #if defined(HAVE_OPENCV_CUDAARITHM) && defined(HAVE_OPENCV_CUDAWARPING) std::vector gpu_dst_pyr_laplace_; std::vector gpu_dst_band_weights_; std::vector gpu_tl_points_; std::vector gpu_imgs_with_border_; std::vector > gpu_weight_pyr_gauss_vec_; std::vector > gpu_src_pyr_laplace_vec_; std::vector > gpu_ups_; cuda::GpuMat gpu_dst_mask_; cuda::GpuMat gpu_mask_; cuda::GpuMat gpu_img_; cuda::GpuMat gpu_weight_map_; cuda::GpuMat gpu_add_mask_; int gpu_feed_idx_; bool gpu_initialized_; #endif }; ////////////////////////////////////////////////////////////////////////////// // Auxiliary functions void CV_EXPORTS_W normalizeUsingWeightMap(InputArray weight, CV_IN_OUT InputOutputArray src); void CV_EXPORTS_W createWeightMap(InputArray mask, float sharpness, CV_IN_OUT InputOutputArray weight); void CV_EXPORTS_W createLaplacePyr(InputArray img, int num_levels, CV_IN_OUT std::vector& pyr); void CV_EXPORTS_W createLaplacePyrGpu(InputArray img, int num_levels, CV_IN_OUT std::vector& pyr); // Restores source image void CV_EXPORTS_W restoreImageFromLaplacePyr(CV_IN_OUT std::vector& pyr); void CV_EXPORTS_W restoreImageFromLaplacePyrGpu(CV_IN_OUT std::vector& pyr); //! @} } // namespace detail } // namespace cv #endif // OPENCV_STITCHING_BLENDERS_HPP