/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #ifndef OPENCV_VIDEOSTAB_DEBLURRING_HPP #define OPENCV_VIDEOSTAB_DEBLURRING_HPP #include #include "opencv2/core.hpp" namespace cv { namespace videostab { //! @addtogroup videostab //! @{ CV_EXPORTS float calcBlurriness(const Mat &frame); class CV_EXPORTS DeblurerBase { public: DeblurerBase() : radius_(0), frames_(0), motions_(0), blurrinessRates_(0) {} virtual ~DeblurerBase() {} virtual void setRadius(int val) { radius_ = val; } virtual int radius() const { return radius_; } virtual void deblur(int idx, Mat &frame, const Range &range) = 0; // data from stabilizer virtual void setFrames(const std::vector &val) { frames_ = &val; } virtual const std::vector& frames() const { return *frames_; } virtual void setMotions(const std::vector &val) { motions_ = &val; } virtual const std::vector& motions() const { return *motions_; } virtual void setBlurrinessRates(const std::vector &val) { blurrinessRates_ = &val; } virtual const std::vector& blurrinessRates() const { return *blurrinessRates_; } protected: int radius_; const std::vector *frames_; const std::vector *motions_; const std::vector *blurrinessRates_; }; class CV_EXPORTS NullDeblurer : public DeblurerBase { public: virtual void deblur(int /*idx*/, Mat &/*frame*/, const Range &/*range*/) CV_OVERRIDE {} }; class CV_EXPORTS WeightingDeblurer : public DeblurerBase { public: WeightingDeblurer(); void setSensitivity(float val) { sensitivity_ = val; } float sensitivity() const { return sensitivity_; } virtual void deblur(int idx, Mat &frame, const Range &range) CV_OVERRIDE; private: float sensitivity_; Mat_ bSum_, gSum_, rSum_, wSum_; }; //! @} } // namespace videostab } // namespace cv #endif