617 lines
31 KiB
C++
617 lines
31 KiB
C++
/*
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By downloading, copying, installing or using the software you agree to this
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license. If you do not agree to this license, do not download, install,
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copy or use the software.
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License Agreement
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For Open Source Computer Vision Library
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(3-clause BSD License)
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Copyright (C) 2013, OpenCV Foundation, all rights reserved.
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Third party copyrights are property of their respective owners.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the names of the copyright holders nor the names of the contributors
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may be used to endorse or promote products derived from this software
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without specific prior written permission.
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This software is provided by the copyright holders and contributors "as is" and
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any express or implied warranties, including, but not limited to, the implied
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warranties of merchantability and fitness for a particular purpose are
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disclaimed. In no event shall copyright holders or contributors be liable for
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any direct, indirect, incidental, special, exemplary, or consequential damages
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(including, but not limited to, procurement of substitute goods or services;
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loss of use, data, or profits; or business interruption) however caused
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and on any theory of liability, whether in contract, strict liability,
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or tort (including negligence or otherwise) arising in any way out of
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the use of this software, even if advised of the possibility of such damage.
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*/
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#ifndef __OPENCV_ARUCO_HPP__
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#define __OPENCV_ARUCO_HPP__
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#include <opencv2/core.hpp>
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#include <vector>
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#include "opencv2/aruco/dictionary.hpp"
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/**
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* @defgroup aruco ArUco Marker Detection
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* This module is dedicated to square fiducial markers (also known as Augmented Reality Markers)
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* These markers are useful for easy, fast and robust camera pose estimation.ç
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*
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* The main functionalities are:
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* - Detection of markers in an image
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* - Pose estimation from a single marker or from a board/set of markers
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* - Detection of ChArUco board for high subpixel accuracy
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* - Camera calibration from both, ArUco boards and ChArUco boards.
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* - Detection of ChArUco diamond markers
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* The samples directory includes easy examples of how to use the module.
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*
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* The implementation is based on the ArUco Library by R. Muñoz-Salinas and S. Garrido-Jurado @cite Aruco2014.
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*
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* Markers can also be detected based on the AprilTag 2 @cite wang2016iros fiducial detection method.
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*
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* @sa S. Garrido-Jurado, R. Muñoz-Salinas, F. J. Madrid-Cuevas, and M. J. Marín-Jiménez. 2014.
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* "Automatic generation and detection of highly reliable fiducial markers under occlusion".
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* Pattern Recogn. 47, 6 (June 2014), 2280-2292. DOI=10.1016/j.patcog.2014.01.005
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*
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* @sa http://www.uco.es/investiga/grupos/ava/node/26
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*
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* This module has been originally developed by Sergio Garrido-Jurado as a project
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* for Google Summer of Code 2015 (GSoC 15).
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*
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*
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*/
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namespace cv {
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namespace aruco {
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//! @addtogroup aruco
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//! @{
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enum CornerRefineMethod{
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CORNER_REFINE_NONE, ///< Tag and corners detection based on the ArUco approach
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CORNER_REFINE_SUBPIX, ///< ArUco approach and refine the corners locations using corner subpixel accuracy
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CORNER_REFINE_CONTOUR, ///< ArUco approach and refine the corners locations using the contour-points line fitting
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CORNER_REFINE_APRILTAG, ///< Tag and corners detection based on the AprilTag 2 approach @cite wang2016iros
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};
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/**
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* @brief Parameters for the detectMarker process:
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* - adaptiveThreshWinSizeMin: minimum window size for adaptive thresholding before finding
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* contours (default 3).
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* - adaptiveThreshWinSizeMax: maximum window size for adaptive thresholding before finding
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* contours (default 23).
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* - adaptiveThreshWinSizeStep: increments from adaptiveThreshWinSizeMin to adaptiveThreshWinSizeMax
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* during the thresholding (default 10).
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* - adaptiveThreshConstant: constant for adaptive thresholding before finding contours (default 7)
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* - minMarkerPerimeterRate: determine minimum perimeter for marker contour to be detected. This
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* is defined as a rate respect to the maximum dimension of the input image (default 0.03).
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* - maxMarkerPerimeterRate: determine maximum perimeter for marker contour to be detected. This
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* is defined as a rate respect to the maximum dimension of the input image (default 4.0).
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* - polygonalApproxAccuracyRate: minimum accuracy during the polygonal approximation process to
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* determine which contours are squares. (default 0.03)
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* - minCornerDistanceRate: minimum distance between corners for detected markers relative to its
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* perimeter (default 0.05)
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* - minDistanceToBorder: minimum distance of any corner to the image border for detected markers
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* (in pixels) (default 3)
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* - minMarkerDistanceRate: minimum mean distance beetween two marker corners to be considered
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* similar, so that the smaller one is removed. The rate is relative to the smaller perimeter
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* of the two markers (default 0.05).
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* - cornerRefinementMethod: corner refinement method. (CORNER_REFINE_NONE, no refinement.
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* CORNER_REFINE_SUBPIX, do subpixel refinement. CORNER_REFINE_CONTOUR use contour-Points,
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* CORNER_REFINE_APRILTAG use the AprilTag2 approach). (default CORNER_REFINE_NONE)
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* - cornerRefinementWinSize: window size for the corner refinement process (in pixels) (default 5).
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* - cornerRefinementMaxIterations: maximum number of iterations for stop criteria of the corner
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* refinement process (default 30).
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* - cornerRefinementMinAccuracy: minimum error for the stop cristeria of the corner refinement
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* process (default: 0.1)
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* - markerBorderBits: number of bits of the marker border, i.e. marker border width (default 1).
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* - perspectiveRemovePixelPerCell: number of bits (per dimension) for each cell of the marker
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* when removing the perspective (default 4).
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* - perspectiveRemoveIgnoredMarginPerCell: width of the margin of pixels on each cell not
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* considered for the determination of the cell bit. Represents the rate respect to the total
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* size of the cell, i.e. perspectiveRemovePixelPerCell (default 0.13)
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* - maxErroneousBitsInBorderRate: maximum number of accepted erroneous bits in the border (i.e.
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* number of allowed white bits in the border). Represented as a rate respect to the total
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* number of bits per marker (default 0.35).
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* - minOtsuStdDev: minimun standard deviation in pixels values during the decodification step to
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* apply Otsu thresholding (otherwise, all the bits are set to 0 or 1 depending on mean higher
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* than 128 or not) (default 5.0)
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* - errorCorrectionRate error correction rate respect to the maximun error correction capability
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* for each dictionary. (default 0.6).
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* - aprilTagMinClusterPixels: reject quads containing too few pixels. (default 5)
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* - aprilTagMaxNmaxima: how many corner candidates to consider when segmenting a group of pixels into a quad. (default 10)
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* - aprilTagCriticalRad: Reject quads where pairs of edges have angles that are close to straight or close to
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* 180 degrees. Zero means that no quads are rejected. (In radians) (default 10*PI/180)
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* - aprilTagMaxLineFitMse: When fitting lines to the contours, what is the maximum mean squared error
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* allowed? This is useful in rejecting contours that are far from being quad shaped; rejecting
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* these quads "early" saves expensive decoding processing. (default 10.0)
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* - aprilTagMinWhiteBlackDiff: When we build our model of black & white pixels, we add an extra check that
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* the white model must be (overall) brighter than the black model. How much brighter? (in pixel values, [0,255]). (default 5)
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* - aprilTagDeglitch: should the thresholded image be deglitched? Only useful for very noisy images. (default 0)
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* - aprilTagQuadDecimate: Detection of quads can be done on a lower-resolution image, improving speed at a
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* cost of pose accuracy and a slight decrease in detection rate. Decoding the binary payload is still
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* done at full resolution. (default 0.0)
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* - aprilTagQuadSigma: What Gaussian blur should be applied to the segmented image (used for quad detection?)
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* Parameter is the standard deviation in pixels. Very noisy images benefit from non-zero values (e.g. 0.8). (default 0.0)
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* - detectInvertedMarker: to check if there is a white marker. In order to generate a "white" marker just
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* invert a normal marker by using a tilde, ~markerImage. (default false)
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*/
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struct CV_EXPORTS_W DetectorParameters {
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DetectorParameters();
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CV_WRAP static Ptr<DetectorParameters> create();
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CV_PROP_RW int adaptiveThreshWinSizeMin;
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CV_PROP_RW int adaptiveThreshWinSizeMax;
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CV_PROP_RW int adaptiveThreshWinSizeStep;
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CV_PROP_RW double adaptiveThreshConstant;
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CV_PROP_RW double minMarkerPerimeterRate;
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CV_PROP_RW double maxMarkerPerimeterRate;
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CV_PROP_RW double polygonalApproxAccuracyRate;
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CV_PROP_RW double minCornerDistanceRate;
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CV_PROP_RW int minDistanceToBorder;
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CV_PROP_RW double minMarkerDistanceRate;
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CV_PROP_RW int cornerRefinementMethod;
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CV_PROP_RW int cornerRefinementWinSize;
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CV_PROP_RW int cornerRefinementMaxIterations;
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CV_PROP_RW double cornerRefinementMinAccuracy;
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CV_PROP_RW int markerBorderBits;
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CV_PROP_RW int perspectiveRemovePixelPerCell;
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CV_PROP_RW double perspectiveRemoveIgnoredMarginPerCell;
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CV_PROP_RW double maxErroneousBitsInBorderRate;
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CV_PROP_RW double minOtsuStdDev;
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CV_PROP_RW double errorCorrectionRate;
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// April :: User-configurable parameters.
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CV_PROP_RW float aprilTagQuadDecimate;
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CV_PROP_RW float aprilTagQuadSigma;
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// April :: Internal variables
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CV_PROP_RW int aprilTagMinClusterPixels;
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CV_PROP_RW int aprilTagMaxNmaxima;
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CV_PROP_RW float aprilTagCriticalRad;
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CV_PROP_RW float aprilTagMaxLineFitMse;
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CV_PROP_RW int aprilTagMinWhiteBlackDiff;
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CV_PROP_RW int aprilTagDeglitch;
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// to detect white (inverted) markers
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CV_PROP_RW bool detectInvertedMarker;
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};
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/**
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* @brief Basic marker detection
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*
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* @param image input image
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* @param dictionary indicates the type of markers that will be searched
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* @param corners vector of detected marker corners. For each marker, its four corners
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* are provided, (e.g std::vector<std::vector<cv::Point2f> > ). For N detected markers,
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* the dimensions of this array is Nx4. The order of the corners is clockwise.
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* @param ids vector of identifiers of the detected markers. The identifier is of type int
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* (e.g. std::vector<int>). For N detected markers, the size of ids is also N.
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* The identifiers have the same order than the markers in the imgPoints array.
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* @param parameters marker detection parameters
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* @param rejectedImgPoints contains the imgPoints of those squares whose inner code has not a
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* correct codification. Useful for debugging purposes.
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* @param cameraMatrix optional input 3x3 floating-point camera matrix
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* \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$
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* @param distCoeff optional vector of distortion coefficients
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* \f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6],[s_1, s_2, s_3, s_4]])\f$ of 4, 5, 8 or 12 elements
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*
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* Performs marker detection in the input image. Only markers included in the specific dictionary
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* are searched. For each detected marker, it returns the 2D position of its corner in the image
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* and its corresponding identifier.
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* Note that this function does not perform pose estimation.
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* @sa estimatePoseSingleMarkers, estimatePoseBoard
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*
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*/
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CV_EXPORTS_W void detectMarkers(InputArray image, const Ptr<Dictionary> &dictionary, OutputArrayOfArrays corners,
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OutputArray ids, const Ptr<DetectorParameters> ¶meters = DetectorParameters::create(),
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OutputArrayOfArrays rejectedImgPoints = noArray(), InputArray cameraMatrix= noArray(), InputArray distCoeff= noArray());
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/**
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* @brief Pose estimation for single markers
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*
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* @param corners vector of already detected markers corners. For each marker, its four corners
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* are provided, (e.g std::vector<std::vector<cv::Point2f> > ). For N detected markers,
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* the dimensions of this array should be Nx4. The order of the corners should be clockwise.
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* @sa detectMarkers
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* @param markerLength the length of the markers' side. The returning translation vectors will
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* be in the same unit. Normally, unit is meters.
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* @param cameraMatrix input 3x3 floating-point camera matrix
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* \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$
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* @param distCoeffs vector of distortion coefficients
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* \f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6],[s_1, s_2, s_3, s_4]])\f$ of 4, 5, 8 or 12 elements
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* @param rvecs array of output rotation vectors (@sa Rodrigues) (e.g. std::vector<cv::Vec3d>).
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* Each element in rvecs corresponds to the specific marker in imgPoints.
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* @param tvecs array of output translation vectors (e.g. std::vector<cv::Vec3d>).
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* Each element in tvecs corresponds to the specific marker in imgPoints.
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* @param _objPoints array of object points of all the marker corners
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*
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* This function receives the detected markers and returns their pose estimation respect to
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* the camera individually. So for each marker, one rotation and translation vector is returned.
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* The returned transformation is the one that transforms points from each marker coordinate system
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* to the camera coordinate system.
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* The marker corrdinate system is centered on the middle of the marker, with the Z axis
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* perpendicular to the marker plane.
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* The coordinates of the four corners of the marker in its own coordinate system are:
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* (-markerLength/2, markerLength/2, 0), (markerLength/2, markerLength/2, 0),
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* (markerLength/2, -markerLength/2, 0), (-markerLength/2, -markerLength/2, 0)
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*/
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CV_EXPORTS_W void estimatePoseSingleMarkers(InputArrayOfArrays corners, float markerLength,
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InputArray cameraMatrix, InputArray distCoeffs,
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OutputArray rvecs, OutputArray tvecs, OutputArray _objPoints = noArray());
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/**
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* @brief Board of markers
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*
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* A board is a set of markers in the 3D space with a common coordinate system.
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* The common form of a board of marker is a planar (2D) board, however any 3D layout can be used.
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* A Board object is composed by:
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* - The object points of the marker corners, i.e. their coordinates respect to the board system.
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* - The dictionary which indicates the type of markers of the board
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* - The identifier of all the markers in the board.
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*/
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class CV_EXPORTS_W Board {
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public:
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/**
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* @brief Provide way to create Board by passing necessary data. Specially needed in Python.
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*
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* @param objPoints array of object points of all the marker corners in the board
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* @param dictionary the dictionary of markers employed for this board
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* @param ids vector of the identifiers of the markers in the board
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*
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*/
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CV_WRAP static Ptr<Board> create(InputArrayOfArrays objPoints, const Ptr<Dictionary> &dictionary, InputArray ids);
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/**
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* @brief Set ids vector
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*
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* @param ids vector of the identifiers of the markers in the board (should be the same size
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* as objPoints)
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*
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* Recommended way to set ids vector, which will fail if the size of ids does not match size
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* of objPoints.
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*/
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CV_WRAP void setIds(InputArray ids);
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/// array of object points of all the marker corners in the board
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/// each marker include its 4 corners in CCW order. For M markers, the size is Mx4.
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CV_PROP std::vector< std::vector< Point3f > > objPoints;
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/// the dictionary of markers employed for this board
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CV_PROP Ptr<Dictionary> dictionary;
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/// vector of the identifiers of the markers in the board (same size than objPoints)
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/// The identifiers refers to the board dictionary
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CV_PROP_RW std::vector< int > ids;
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};
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/**
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* @brief Planar board with grid arrangement of markers
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* More common type of board. All markers are placed in the same plane in a grid arrangement.
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* The board can be drawn using drawPlanarBoard() function (@sa drawPlanarBoard)
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*/
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class CV_EXPORTS_W GridBoard : public Board {
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public:
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/**
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* @brief Draw a GridBoard
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*
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* @param outSize size of the output image in pixels.
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* @param img output image with the board. The size of this image will be outSize
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* and the board will be on the center, keeping the board proportions.
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* @param marginSize minimum margins (in pixels) of the board in the output image
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* @param borderBits width of the marker borders.
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*
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* This function return the image of the GridBoard, ready to be printed.
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*/
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CV_WRAP void draw(Size outSize, OutputArray img, int marginSize = 0, int borderBits = 1);
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/**
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* @brief Create a GridBoard object
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*
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* @param markersX number of markers in X direction
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* @param markersY number of markers in Y direction
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* @param markerLength marker side length (normally in meters)
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* @param markerSeparation separation between two markers (same unit as markerLength)
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* @param dictionary dictionary of markers indicating the type of markers
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* @param firstMarker id of first marker in dictionary to use on board.
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* @return the output GridBoard object
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*
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* This functions creates a GridBoard object given the number of markers in each direction and
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* the marker size and marker separation.
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*/
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CV_WRAP static Ptr<GridBoard> create(int markersX, int markersY, float markerLength,
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float markerSeparation, const Ptr<Dictionary> &dictionary, int firstMarker = 0);
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/**
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*
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*/
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CV_WRAP Size getGridSize() const { return Size(_markersX, _markersY); }
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/**
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*
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*/
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CV_WRAP float getMarkerLength() const { return _markerLength; }
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/**
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*
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*/
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CV_WRAP float getMarkerSeparation() const { return _markerSeparation; }
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private:
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// number of markers in X and Y directions
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int _markersX, _markersY;
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// marker side length (normally in meters)
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float _markerLength;
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// separation between markers in the grid
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float _markerSeparation;
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};
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/**
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* @brief Pose estimation for a board of markers
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*
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* @param corners vector of already detected markers corners. For each marker, its four corners
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* are provided, (e.g std::vector<std::vector<cv::Point2f> > ). For N detected markers, the
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* dimensions of this array should be Nx4. The order of the corners should be clockwise.
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* @param ids list of identifiers for each marker in corners
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* @param board layout of markers in the board. The layout is composed by the marker identifiers
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* and the positions of each marker corner in the board reference system.
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* @param cameraMatrix input 3x3 floating-point camera matrix
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* \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$
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* @param distCoeffs vector of distortion coefficients
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* \f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6],[s_1, s_2, s_3, s_4]])\f$ of 4, 5, 8 or 12 elements
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* @param rvec Output vector (e.g. cv::Mat) corresponding to the rotation vector of the board
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* (see cv::Rodrigues). Used as initial guess if not empty.
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* @param tvec Output vector (e.g. cv::Mat) corresponding to the translation vector of the board.
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* @param useExtrinsicGuess defines whether initial guess for \b rvec and \b tvec will be used or not.
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* Used as initial guess if not empty.
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*
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* This function receives the detected markers and returns the pose of a marker board composed
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* by those markers.
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* A Board of marker has a single world coordinate system which is defined by the board layout.
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* The returned transformation is the one that transforms points from the board coordinate system
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* to the camera coordinate system.
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* Input markers that are not included in the board layout are ignored.
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* The function returns the number of markers from the input employed for the board pose estimation.
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* Note that returning a 0 means the pose has not been estimated.
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*/
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CV_EXPORTS_W int estimatePoseBoard(InputArrayOfArrays corners, InputArray ids, const Ptr<Board> &board,
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InputArray cameraMatrix, InputArray distCoeffs, InputOutputArray rvec,
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InputOutputArray tvec, bool useExtrinsicGuess = false);
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/**
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* @brief Refind not detected markers based on the already detected and the board layout
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*
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* @param image input image
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* @param board layout of markers in the board.
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* @param detectedCorners vector of already detected marker corners.
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* @param detectedIds vector of already detected marker identifiers.
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* @param rejectedCorners vector of rejected candidates during the marker detection process.
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* @param cameraMatrix optional input 3x3 floating-point camera matrix
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* \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$
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* @param distCoeffs optional vector of distortion coefficients
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* \f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6],[s_1, s_2, s_3, s_4]])\f$ of 4, 5, 8 or 12 elements
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* @param minRepDistance minimum distance between the corners of the rejected candidate and the
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* reprojected marker in order to consider it as a correspondence.
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* @param errorCorrectionRate rate of allowed erroneous bits respect to the error correction
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* capability of the used dictionary. -1 ignores the error correction step.
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* @param checkAllOrders Consider the four posible corner orders in the rejectedCorners array.
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* If it set to false, only the provided corner order is considered (default true).
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* @param recoveredIdxs Optional array to returns the indexes of the recovered candidates in the
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* original rejectedCorners array.
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* @param parameters marker detection parameters
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*
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* This function tries to find markers that were not detected in the basic detecMarkers function.
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* First, based on the current detected marker and the board layout, the function interpolates
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* the position of the missing markers. Then it tries to find correspondence between the reprojected
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* markers and the rejected candidates based on the minRepDistance and errorCorrectionRate
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* parameters.
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* If camera parameters and distortion coefficients are provided, missing markers are reprojected
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* using projectPoint function. If not, missing marker projections are interpolated using global
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* homography, and all the marker corners in the board must have the same Z coordinate.
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*/
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CV_EXPORTS_W void refineDetectedMarkers(
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InputArray image,const Ptr<Board> &board, InputOutputArrayOfArrays detectedCorners,
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InputOutputArray detectedIds, InputOutputArrayOfArrays rejectedCorners,
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InputArray cameraMatrix = noArray(), InputArray distCoeffs = noArray(),
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float minRepDistance = 10.f, float errorCorrectionRate = 3.f, bool checkAllOrders = true,
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OutputArray recoveredIdxs = noArray(), const Ptr<DetectorParameters> ¶meters = DetectorParameters::create());
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/**
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* @brief Draw detected markers in image
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*
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* @param image input/output image. It must have 1 or 3 channels. The number of channels is not
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* altered.
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* @param corners positions of marker corners on input image.
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* (e.g std::vector<std::vector<cv::Point2f> > ). For N detected markers, the dimensions of
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* this array should be Nx4. The order of the corners should be clockwise.
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* @param ids vector of identifiers for markers in markersCorners .
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* Optional, if not provided, ids are not painted.
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* @param borderColor color of marker borders. Rest of colors (text color and first corner color)
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* are calculated based on this one to improve visualization.
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*
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* Given an array of detected marker corners and its corresponding ids, this functions draws
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* the markers in the image. The marker borders are painted and the markers identifiers if provided.
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* Useful for debugging purposes.
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*/
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CV_EXPORTS_W void drawDetectedMarkers(InputOutputArray image, InputArrayOfArrays corners,
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InputArray ids = noArray(),
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Scalar borderColor = Scalar(0, 255, 0));
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/**
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* @brief Draw coordinate system axis from pose estimation
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*
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* @param image input/output image. It must have 1 or 3 channels. The number of channels is not
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* altered.
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* @param cameraMatrix input 3x3 floating-point camera matrix
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* \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$
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* @param distCoeffs vector of distortion coefficients
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* \f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6],[s_1, s_2, s_3, s_4]])\f$ of 4, 5, 8 or 12 elements
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* @param rvec rotation vector of the coordinate system that will be drawn. (@sa Rodrigues).
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* @param tvec translation vector of the coordinate system that will be drawn.
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* @param length length of the painted axis in the same unit than tvec (usually in meters)
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*
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* Given the pose estimation of a marker or board, this function draws the axis of the world
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* coordinate system, i.e. the system centered on the marker/board. Useful for debugging purposes.
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*
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* @deprecated use cv::drawFrameAxes
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*/
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CV_EXPORTS_W void drawAxis(InputOutputArray image, InputArray cameraMatrix, InputArray distCoeffs,
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InputArray rvec, InputArray tvec, float length);
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/**
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* @brief Draw a canonical marker image
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*
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* @param dictionary dictionary of markers indicating the type of markers
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* @param id identifier of the marker that will be returned. It has to be a valid id
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* in the specified dictionary.
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* @param sidePixels size of the image in pixels
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* @param img output image with the marker
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|
* @param borderBits width of the marker border.
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*
|
|
* This function returns a marker image in its canonical form (i.e. ready to be printed)
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|
*/
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CV_EXPORTS_W void drawMarker(const Ptr<Dictionary> &dictionary, int id, int sidePixels, OutputArray img,
|
|
int borderBits = 1);
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/**
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|
* @brief Draw a planar board
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|
* @sa _drawPlanarBoardImpl
|
|
*
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|
* @param board layout of the board that will be drawn. The board should be planar,
|
|
* z coordinate is ignored
|
|
* @param outSize size of the output image in pixels.
|
|
* @param img output image with the board. The size of this image will be outSize
|
|
* and the board will be on the center, keeping the board proportions.
|
|
* @param marginSize minimum margins (in pixels) of the board in the output image
|
|
* @param borderBits width of the marker borders.
|
|
*
|
|
* This function return the image of a planar board, ready to be printed. It assumes
|
|
* the Board layout specified is planar by ignoring the z coordinates of the object points.
|
|
*/
|
|
CV_EXPORTS_W void drawPlanarBoard(const Ptr<Board> &board, Size outSize, OutputArray img,
|
|
int marginSize = 0, int borderBits = 1);
|
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|
|
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|
|
/**
|
|
* @brief Implementation of drawPlanarBoard that accepts a raw Board pointer.
|
|
*/
|
|
void _drawPlanarBoardImpl(Board *board, Size outSize, OutputArray img,
|
|
int marginSize = 0, int borderBits = 1);
|
|
|
|
|
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|
|
/**
|
|
* @brief Calibrate a camera using aruco markers
|
|
*
|
|
* @param corners vector of detected marker corners in all frames.
|
|
* The corners should have the same format returned by detectMarkers (see #detectMarkers).
|
|
* @param ids list of identifiers for each marker in corners
|
|
* @param counter number of markers in each frame so that corners and ids can be split
|
|
* @param board Marker Board layout
|
|
* @param imageSize Size of the image used only to initialize the intrinsic camera matrix.
|
|
* @param cameraMatrix Output 3x3 floating-point camera matrix
|
|
* \f$A = \vecthreethree{f_x}{0}{c_x}{0}{f_y}{c_y}{0}{0}{1}\f$ . If CV\_CALIB\_USE\_INTRINSIC\_GUESS
|
|
* and/or CV_CALIB_FIX_ASPECT_RATIO are specified, some or all of fx, fy, cx, cy must be
|
|
* initialized before calling the function.
|
|
* @param distCoeffs Output vector of distortion coefficients
|
|
* \f$(k_1, k_2, p_1, p_2[, k_3[, k_4, k_5, k_6],[s_1, s_2, s_3, s_4]])\f$ of 4, 5, 8 or 12 elements
|
|
* @param rvecs Output vector of rotation vectors (see Rodrigues ) estimated for each board view
|
|
* (e.g. std::vector<cv::Mat>>). That is, each k-th rotation vector together with the corresponding
|
|
* k-th translation vector (see the next output parameter description) brings the board pattern
|
|
* from the model coordinate space (in which object points are specified) to the world coordinate
|
|
* space, that is, a real position of the board pattern in the k-th pattern view (k=0.. *M* -1).
|
|
* @param tvecs Output vector of translation vectors estimated for each pattern view.
|
|
* @param stdDeviationsIntrinsics Output vector of standard deviations estimated for intrinsic parameters.
|
|
* Order of deviations values:
|
|
* \f$(f_x, f_y, c_x, c_y, k_1, k_2, p_1, p_2, k_3, k_4, k_5, k_6 , s_1, s_2, s_3,
|
|
* s_4, \tau_x, \tau_y)\f$ If one of parameters is not estimated, it's deviation is equals to zero.
|
|
* @param stdDeviationsExtrinsics Output vector of standard deviations estimated for extrinsic parameters.
|
|
* Order of deviations values: \f$(R_1, T_1, \dotsc , R_M, T_M)\f$ where M is number of pattern views,
|
|
* \f$R_i, T_i\f$ are concatenated 1x3 vectors.
|
|
* @param perViewErrors Output vector of average re-projection errors estimated for each pattern view.
|
|
* @param flags flags Different flags for the calibration process (see #calibrateCamera for details).
|
|
* @param criteria Termination criteria for the iterative optimization algorithm.
|
|
*
|
|
* This function calibrates a camera using an Aruco Board. The function receives a list of
|
|
* detected markers from several views of the Board. The process is similar to the chessboard
|
|
* calibration in calibrateCamera(). The function returns the final re-projection error.
|
|
*/
|
|
CV_EXPORTS_AS(calibrateCameraArucoExtended) double calibrateCameraAruco(
|
|
InputArrayOfArrays corners, InputArray ids, InputArray counter, const Ptr<Board> &board,
|
|
Size imageSize, InputOutputArray cameraMatrix, InputOutputArray distCoeffs,
|
|
OutputArrayOfArrays rvecs, OutputArrayOfArrays tvecs,
|
|
OutputArray stdDeviationsIntrinsics, OutputArray stdDeviationsExtrinsics,
|
|
OutputArray perViewErrors, int flags = 0,
|
|
TermCriteria criteria = TermCriteria(TermCriteria::COUNT + TermCriteria::EPS, 30, DBL_EPSILON));
|
|
|
|
|
|
/** @brief It's the same function as #calibrateCameraAruco but without calibration error estimation.
|
|
*/
|
|
CV_EXPORTS_W double calibrateCameraAruco(
|
|
InputArrayOfArrays corners, InputArray ids, InputArray counter, const Ptr<Board> &board,
|
|
Size imageSize, InputOutputArray cameraMatrix, InputOutputArray distCoeffs,
|
|
OutputArrayOfArrays rvecs = noArray(), OutputArrayOfArrays tvecs = noArray(), int flags = 0,
|
|
TermCriteria criteria = TermCriteria(TermCriteria::COUNT + TermCriteria::EPS, 30, DBL_EPSILON));
|
|
|
|
|
|
/**
|
|
* @brief Given a board configuration and a set of detected markers, returns the corresponding
|
|
* image points and object points to call solvePnP
|
|
*
|
|
* @param board Marker board layout.
|
|
* @param detectedCorners List of detected marker corners of the board.
|
|
* @param detectedIds List of identifiers for each marker.
|
|
* @param objPoints Vector of vectors of board marker points in the board coordinate space.
|
|
* @param imgPoints Vector of vectors of the projections of board marker corner points.
|
|
*/
|
|
CV_EXPORTS_W void getBoardObjectAndImagePoints(const Ptr<Board> &board, InputArrayOfArrays detectedCorners,
|
|
InputArray detectedIds, OutputArray objPoints, OutputArray imgPoints);
|
|
|
|
|
|
//! @}
|
|
}
|
|
}
|
|
|
|
#endif
|