fast/CCEXPipe/CCEXPipeServer.h

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2025-01-20 10:30:01 +08:00
#ifndef _CCEX_PIPE_SERVER_H__
#define _CCEX_PIPE_SERVER_H__
#include "CCEXPipe.h"
#include "CCEXPipeLib.h"
#include <WinSock2.h>
class CCEXPipeServer :public CCEXPipeServerBase
{
friend unsigned int __stdcall g_PipServerThr(void* pPara);
public:
CCEXPipeServer();
~CCEXPipeServer();
protected:
virtual BOOL SendeData(const char* pData, int lLen);
virtual BOOL SendeMsg(int lMsgId, const char* pData, int lLen);
virtual BOOL Start(const char* pPipeName);
virtual BOOL Stop();
unsigned int ServerThr();
virtual BOOL IsAcitve(){return m_bActive;}
virtual BOOL IsConnect(){return m_socket != -1;}
//<2F><><EFBFBD><EFBFBD>״̬<D7B4><CCAC>˯<EFBFBD>ߵȴ<DFB5><C8B4><EFBFBD>ֹͣ<CDA3><D6B9><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD>ж<EFBFBD>
BOOL SleepForActive(int lMs);
private:
HANDLE m_hServerThr;
BOOL m_bActive;
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӷ˿ں<CBBF>
short m_lPort;
SOCKET m_LisentSock;
SOCKET m_socket;
//socketͬ<74><CDAC><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD>
CRITICAL_SECTION m_cySocket;
};
#endif