This commit is contained in:
gtz
2022-11-03 11:26:21 +08:00
commit 5ce4dfba46
1409 changed files with 205224 additions and 0 deletions

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/* __V3D_TEMPLATE__ - template-based file; delete this line to prevent this file from being updated */
#v3d-container {
position: absolute;
top: 0px;
left: 0px;
width: 100%;
height: 100%;
}
.fullscreen-button {
position: absolute;
top: 5px;
right: 5px;
width: 50px;
height: 50px;
cursor: pointer;
background-size: 100% 100%;
display: none;
z-index: 1;
}
.fullscreen-open {
background-image: url('media/fullscreen_open.svg');
}
.fullscreen-close {
background-image: url('media/fullscreen_close.svg');
}
/* removes tap blinking on ios devices */
* { -webkit-tap-highlight-color:rgba(0,0,0,0); }

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/* __V3D_TEMPLATE__ - template-based file; delete this line to prevent this file from being updated */
/* eslint-disable */
var CONTAINER_ID = 'v3d-container';
/**
* Path to prepend to request URLs for the scene .gltf file and the visual logic
* .js file.
*/
var REL_URL_PREFIX = 'v3dApp/';
/**
* Load the visual logic .js and/or .xml file or not. The Puzzles Editor is
* currently not fully supported.
* See: https://www.soft8soft.com/docs/manual/en/programmers_guide/Integration-with-Reactjs-Vuejs.html#using_the_puzzles_editor
*/
var LOAD_LOGIC_FILES = true;
function createApp() {
var params = v3d.AppUtils.getPageParams();
var PUZZLES_DIR = '/puzzles/';
var logicURL = params.logic ? params.logic : '__LOGIC__visual_logic.js'.replace('__LOGIC__', REL_URL_PREFIX);
var sceneURL = params.load ? params.load : '__URL__app.gltf'.replace('__URL__', REL_URL_PREFIX);
if (!sceneURL) {
console.log('No scene URL specified');
return;
}
// some puzzles can benefit from cache
v3d.Cache.enabled = true;
return new Promise(function(resolve) {
if (LOAD_LOGIC_FILES) {
if (v3d.AppUtils.isXML(logicURL)) {
var logicURLJS = logicURL.match(/(.*)\.xml$/)[1] + '.js';
new v3d.PuzzlesLoader().loadEditorWithLogic(PUZZLES_DIR, logicURLJS,
function() {
var initOptions = v3d.PL ? v3d.PL.execInitPuzzles({
container: CONTAINER_ID }).initOptions
: { useFullscreen: true };
var appInstance = loadScene(sceneURL, initOptions);
v3d.PE.viewportUseAppInstance(appInstance);
resolve(appInstance);
}
);
} else if (v3d.AppUtils.isJS(logicURL)) {
new v3d.PuzzlesLoader().loadLogic(logicURL, function() {
var initOptions = v3d.PL ? v3d.PL.execInitPuzzles({
container: CONTAINER_ID }).initOptions
: { useFullscreen: true };
resolve(loadScene(sceneURL, initOptions));
});
} else {
resolve(loadScene(sceneURL, { useFullscreen: true }));
}
} else {
resolve(loadScene(sceneURL, { useFullscreen: true }));
}
}).catch(function(err) {
console.error(err);
});
}
function loadScene(sceneURL, initOptions) {
initOptions = initOptions || {};
var ctxSettings = {};
if (initOptions.useBkgTransp) ctxSettings.alpha = true;
if (initOptions.preserveDrawBuf) ctxSettings.preserveDrawingBuffer = true;
var preloader = initOptions.useCustomPreloader
? createCustomPreloader(initOptions.preloaderProgressCb,
initOptions.preloaderEndCb)
: new v3d.SimplePreloader({ container: CONTAINER_ID });
if (v3d.PE) {
puzzlesEditorPreparePreloader(preloader);
}
var app = new v3d.App(CONTAINER_ID, ctxSettings, preloader);
if (initOptions.useBkgTransp) {
app.clearBkgOnLoad = true;
app.renderer.setClearColor(0x000000, 0);
}
// namespace for communicating with code generated by Puzzles
app.ExternalInterface = {};
prepareExternalInterface(app);
if (initOptions.preloaderStartCb) initOptions.preloaderStartCb();
if (initOptions.useFullscreen) {
initFullScreen();
} else {
var fsButton = document.getElementById('fullscreen_button');
if (fsButton) fsButton.style.display = 'none';
}
sceneURL = initOptions.useCompAssets ? sceneURL + '.xz' : sceneURL;
app.loadScene(sceneURL, function() {
app.enableControls();
app.run();
if (v3d.PE) v3d.PE.updateAppInstance(app);
if (v3d.PL) v3d.PL.init(app, initOptions);
runCode(app);
}, null, function() {
console.log('Can\'t load the scene ' + sceneURL);
});
return app;
}
function createCustomPreloader(updateCb, finishCb) {
function CustomPreloader() {
v3d.Preloader.call(this);
}
CustomPreloader.prototype = Object.assign(Object.create(v3d.Preloader.prototype), {
onUpdate: function(percentage) {
v3d.Preloader.prototype.onUpdate.call(this, percentage);
if (updateCb) updateCb(percentage);
},
onFinish: function() {
v3d.Preloader.prototype.onFinish.call(this);
if (finishCb) finishCb();
}
});
return new CustomPreloader();
}
/**
* Modify the app's preloader to track the loading process in the Puzzles Editor.
*/
function puzzlesEditorPreparePreloader(preloader) {
var _onUpdate = preloader.onUpdate.bind(preloader);
preloader.onUpdate = function(percentage) {
_onUpdate(percentage);
v3d.PE.loadingUpdateCb(percentage);
}
var _onFinish = preloader.onFinish.bind(preloader);
preloader.onFinish = function() {
_onFinish();
v3d.PE.loadingFinishCb();
}
}
function initFullScreen() {
var fsButton = document.getElementById('fullscreen_button');
if (!fsButton) return;
var container = document.getElementById(CONTAINER_ID);
if (document.fullscreenEnabled ||
document.webkitFullscreenEnabled ||
document.mozFullScreenEnabled ||
document.msFullscreenEnabled)
fsButton.style.display = 'inline';
fsButton.addEventListener('click', function(event) {
event.stopPropagation();
if (document.fullscreenElement ||
document.webkitFullscreenElement ||
document.mozFullScreenElement ||
document.msFullscreenElement) {
exitFullscreen();
} else
requestFullscreen(container);
});
function changeFullscreen() {
if (document.fullscreenElement ||
document.webkitFullscreenElement ||
document.mozFullScreenElement ||
document.msFullscreenElement) {
fsButton.classList.remove('fullscreen-open');
fsButton.classList.add('fullscreen-close');
} else {
fsButton.classList.remove('fullscreen-close');
fsButton.classList.add('fullscreen-open');
}
}
document.addEventListener('webkitfullscreenchange', changeFullscreen);
document.addEventListener('mozfullscreenchange', changeFullscreen);
document.addEventListener('msfullscreenchange', changeFullscreen);
document.addEventListener('fullscreenchange', changeFullscreen);
function requestFullscreen(elem) {
if (elem.requestFullscreen)
elem.requestFullscreen();
else if (elem.mozRequestFullScreen)
elem.mozRequestFullScreen();
else if (elem.webkitRequestFullscreen)
elem.webkitRequestFullscreen();
else if (elem.msRequestFullscreen)
elem.msRequestFullscreen();
}
function exitFullscreen() {
if (document.exitFullscreen)
document.exitFullscreen();
else if (document.mozCancelFullScreen)
document.mozCancelFullScreen();
else if (document.webkitExitFullscreen)
document.webkitExitFullscreen();
else if (document.msExitFullscreen)
document.msExitFullscreen();
}
}
function prepareExternalInterface(app) {
// register functions in the app.ExternalInterface to call them from Puzzles, e.g:
// app.ExternalInterface.myJSFunction = function() {
// console.log('Hello, World!');
// }
}
function runCode(app) {
// add your code here, e.g. console.log('Hello, World!');
}
export { createApp, CONTAINER_ID };

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<field name="PARENT">TRUE</field>
<value name="ID">
<shadow type="text" id="v#B[Uck`4[T,,ASfJvXn">
<field name="TEXT">Slider1</field>
</shadow>
</value>
</block>
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</next>
</block>
</statement>
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</xml>

View File

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<xml xmlns="http://www.w3.org/1999/xhtml">
<tab name="init" type="InitTab" active="false" scrollx="978.0000000000002" scrolly="500.4999999999999" scale="0.9">
<block xmlns="https://developers.google.com/blockly/xml" type="initSettings" id="cIueR,`:*wl#n*}=4e`#" x="-730" y="-410">
<field name="LOAD_COMP_ASSETS">FALSE</field>
<field name="FULLSCREEN">TRUE</field>
<field name="BKG_TRANSPARENCY">TRUE</field>
<field name="PRESERVE_DRAW_BUF">FALSE</field>
<field name="FADE_ANNOTATIONS">TRUE</field>
</block>
</tab>
<tab name="main" type="MainTab" active="true" scrollx="719.815993309021" scrolly="317.77776612175506" scale="1">
<block xmlns="https://developers.google.com/blockly/xml" type="eventHTMLElem" id="go3ZuMX#cs/x4O260w2x" x="-730" y="-70">
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<field name="PARENT">TRUE</field>
<value name="ID">
<shadow type="text" id="|@FOpDewn]szg-3oY{vo">
<field name="TEXT">V1</field>
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<statement name="DO">
<block type="hide" id="zr`d?b@wa:wgmb_PkM?2">
<value name="VALUE">
<shadow type="objectList" id="ih.mYKv#mw*{@qp^qU25">
<field name="FIELDNAME">Cube</field>
</shadow>
</value>
</block>
</statement>
<next>
<block type="eventHTMLElem" id="0,@J}Own~spg{-+rY.dX">
<field name="EVENT">click</field>
<field name="PARENT">TRUE</field>
<value name="ID">
<shadow type="text" id="z2jxy)$/$a#Z.)w`WWoa">
<field name="TEXT">V2</field>
</shadow>
</value>
<statement name="DO">
<block type="show" id="9G$-pPJrpRGrnZ!x/A+G">
<value name="VALUE">
<shadow type="objectList" id="Ox,GJ,*WI}MhHuB8ux|r">
<field name="FIELDNAME">Cube</field>
</shadow>
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<next>
<block type="eventHTMLElem" id="8d@V/k9aLwpPkPa@YP*g">
<field name="EVENT">click</field>
<field name="PARENT">TRUE</field>
<value name="ID">
<shadow type="text" id="@`8t+DPdS7TTUH4Fr8.m">
<field name="TEXT">Slider1</field>
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<statement name="DO">
<block type="console.log" id="kH?j_`e4D:H{@QfQ8PZc">
<value name="VALUE">
<shadow type="text" id="a.M}odu/wI`;.t=tEvrZ">
<field name="TEXT">Hello, Verge!</field>
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</next>
</block>
</next>
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<block xmlns="https://developers.google.com/blockly/xml" type="getHTMLElemAttribute" id="]gQ[P`oO6B!s*!9Lu.nP" x="-410" y="190">
<field name="ATTRIBUTE">value</field>
<field name="PARENT">TRUE</field>
<value name="ID">
<shadow type="text" id="v#B[Uck`4[T,,ASfJvXn">
<field name="TEXT">Slider1</field>
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<field name="MODE">position</field>
<field name="OFFSET">FALSE</field>
<value name="TARGETOBJ">
<shadow type="objectList" id="L4#gkYF{2i_e=rl-,#3i">
<field name="FIELDNAME">ClippingPlane</field>
</shadow>
</value>
<value name="X">
<block type="math_number" id="vnXx+KJeg@+9!W((Q)L@">
<field name="NUM">0</field>
</block>
</value>
<value name="Y">
<block type="math_number" id="dW+dN.w`sgg6(^s2r8IV">
<field name="NUM">0</field>
</block>
</value>
<value name="Z">
<block type="getHTMLElemAttribute" id="@2B0vrt0A!qBY|m^I|o.">
<field name="ATTRIBUTE">value</field>
<field name="PARENT">TRUE</field>
<value name="ID">
<shadow type="text" id="+5~~7za%D_p/v3gttG)m">
<field name="TEXT">Slider1</field>
</shadow>
</value>
</block>
</value>
</block>
</tab>
<editorsettings viewport-x="1261.8" viewport-y="28" viewport-w="853.2" viewport-h="538" viewport-hidden="false" toolbox-library-mode="false" toolbox-minimized-mode="false"></editorsettings>
</xml>

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@@ -0,0 +1,112 @@
<xml xmlns="http://www.w3.org/1999/xhtml">
<tab name="init" type="InitTab" active="false" scrollx="978.0000000000002" scrolly="500.4999999999999" scale="0.9">
<block xmlns="https://developers.google.com/blockly/xml" type="initSettings" id="cIueR,`:*wl#n*}=4e`#" x="-730" y="-410">
<field name="LOAD_COMP_ASSETS">FALSE</field>
<field name="FULLSCREEN">TRUE</field>
<field name="BKG_TRANSPARENCY">TRUE</field>
<field name="PRESERVE_DRAW_BUF">FALSE</field>
<field name="FADE_ANNOTATIONS">TRUE</field>
</block>
</tab>
<tab name="main" type="MainTab" active="true" scrollx="718.7048482894897" scrolly="311.1110791100363" scale="1">
<block xmlns="https://developers.google.com/blockly/xml" type="eventHTMLElem" id="go3ZuMX#cs/x4O260w2x" x="-730" y="-70">
<field name="EVENT">click</field>
<field name="PARENT">TRUE</field>
<value name="ID">
<shadow type="text" id="|@FOpDewn]szg-3oY{vo">
<field name="TEXT">V1</field>
</shadow>
</value>
<statement name="DO">
<block type="hide" id="zr`d?b@wa:wgmb_PkM?2">
<value name="VALUE">
<shadow type="objectList" id="ih.mYKv#mw*{@qp^qU25">
<field name="FIELDNAME">Cube</field>
</shadow>
</value>
</block>
</statement>
<next>
<block type="eventHTMLElem" id="0,@J}Own~spg{-+rY.dX">
<field name="EVENT">click</field>
<field name="PARENT">TRUE</field>
<value name="ID">
<shadow type="text" id="z2jxy)$/$a#Z.)w`WWoa">
<field name="TEXT">V2</field>
</shadow>
</value>
<statement name="DO">
<block type="show" id="9G$-pPJrpRGrnZ!x/A+G">
<value name="VALUE">
<shadow type="objectList" id="Ox,GJ,*WI}MhHuB8ux|r">
<field name="FIELDNAME">Cube</field>
</shadow>
</value>
</block>
</statement>
<next>
<block type="eventHTMLElem" id="8d@V/k9aLwpPkPa@YP*g">
<field name="EVENT">change</field>
<field name="PARENT">TRUE</field>
<value name="ID">
<shadow type="text" id="@`8t+DPdS7TTUH4Fr8.m">
<field name="TEXT">slider1</field>
</shadow>
</value>
<statement name="DO">
<block type="console.log" id="kH?j_`e4D:H{@QfQ8PZc">
<value name="VALUE">
<shadow type="text" id="a.M}odu/wI`;.t=tEvrZ">
<field name="TEXT">Hello, Verge!</field>
</shadow>
</value>
</block>
</statement>
</block>
</next>
</block>
</next>
</block>
<block xmlns="https://developers.google.com/blockly/xml" type="getHTMLElemAttribute" id="]gQ[P`oO6B!s*!9Lu.nP" x="-410" y="190">
<field name="ATTRIBUTE">value</field>
<field name="PARENT">TRUE</field>
<value name="ID">
<shadow type="text" id="v#B[Uck`4[T,,ASfJvXn">
<field name="TEXT">Slider1</field>
</shadow>
</value>
</block>
<block xmlns="https://developers.google.com/blockly/xml" type="setObjTransform" id="aJtS=RP=u[$UBV4$s;R^" x="-610" y="250">
<mutation xmlns="http://www.w3.org/1999/xhtml" usevectorslot="false" useworldspace="false"></mutation>
<field name="MODE">position</field>
<field name="OFFSET">FALSE</field>
<value name="TARGETOBJ">
<shadow type="objectList" id="L4#gkYF{2i_e=rl-,#3i">
<field name="FIELDNAME">ClippingPlane</field>
</shadow>
</value>
<value name="X">
<block type="math_number" id="vnXx+KJeg@+9!W((Q)L@">
<field name="NUM">0</field>
</block>
</value>
<value name="Y">
<block type="math_number" id="dW+dN.w`sgg6(^s2r8IV">
<field name="NUM">0</field>
</block>
</value>
<value name="Z">
<block type="getHTMLElemAttribute" id="@2B0vrt0A!qBY|m^I|o.">
<field name="ATTRIBUTE">value</field>
<field name="PARENT">TRUE</field>
<value name="ID">
<shadow type="text" id="+5~~7za%D_p/v3gttG)m">
<field name="TEXT">Slider1</field>
</shadow>
</value>
</block>
</value>
</block>
</tab>
<editorsettings viewport-x="1261.8" viewport-y="28" viewport-w="853.2" viewport-h="538" viewport-hidden="false" toolbox-library-mode="false" toolbox-minimized-mode="false"></editorsettings>
</xml>

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