窑炉优化
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@@ -4,13 +4,13 @@ import FeederStatus from "../../../../Common/Feeder";
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import TemperatureBottom from "../../../../Common/TemperatureBottom";
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import { useSelector } from "react-redux";
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import BotttomColorBlock from "./../../components/BotttomColorBlock";
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import image from "./../../../../../assets/kilnSpeed.png";
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function FloorOneToTwo(props) {
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const fireInfo = useSelector((state) => state.fireInfo);
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const fireDir = fireInfo?.fireDirection || null;
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const [fireCanPlay, setFireCanPlay] = useState(false);
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const [liquidCanPlay, setLiquidCanPlay] = useState(false);
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const vd = useRef(null);
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const show = props.opacity || 0;
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@@ -44,12 +44,14 @@ function FloorOneToTwo(props) {
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setTimeout(() => {
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// console.log("开启1-2的火播放");
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setFireCanPlay(true);
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setLiquidCanPlay(true);
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}, 2000);
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}
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if (!show) setFireCanPlay(false);
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return () => {
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// console.log("关闭1-2的火播放");
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setFireCanPlay(false);
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setLiquidCanPlay(false);
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};
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}, [show]);
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@@ -126,24 +128,20 @@ function FloorOneToTwo(props) {
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/>
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)}
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{/* 溶液速度色块 */}
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{showSpeed && (
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<motion.div
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{showSpeed && liquidCanPlay && (
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<video
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src="/video/liquidSpeed.webm"
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muted
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autoPlay
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loop
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width={3842}
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style={{
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position: "absolute",
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top: "242px",
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left: "445px",
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zIndex: "999",
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top: "0px",
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left: "-2px",
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zIndex: 9,
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}}
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animate={speedAn}
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>
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<img
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src={image}
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alt=""
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width="100%"
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height="100%"
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style={{ transform: "scale(0.583, 0.593)" }}
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/>
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</motion.div>
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></video>
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)}
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<FeederStatus />
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</motion.div>
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