添加项目文件。

This commit is contained in:
CaiXiang
2025-06-09 09:09:25 +08:00
parent 75b909652e
commit 88acb23465
1054 changed files with 615623 additions and 0 deletions

10
3rdparty/json/inc/json.h vendored Normal file
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#ifndef JSON_JSON_H_INCLUDED
# define JSON_JSON_H_INCLUDED
# include "json_autolink.h"
# include "json_value.h"
# include "json_reader.h"
# include "json_writer.h"
# include "json_features.h"
#endif // JSON_JSON_H_INCLUDED

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3rdparty/json/inc/json_autolink.h vendored Normal file
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#ifndef JSON_AUTOLINK_H_INCLUDED
# define JSON_AUTOLINK_H_INCLUDED
# include "json_config.h"
# ifdef JSON_IN_CPPTL
# include <cpptl/cpptl_autolink.h>
# endif
# if !defined(JSON_NO_AUTOLINK) && !defined(JSON_DLL_BUILD) && !defined(JSON_IN_CPPTL)
# define CPPTL_AUTOLINK_NAME "json"
# undef CPPTL_AUTOLINK_DLL
# ifdef JSON_DLL
# define CPPTL_AUTOLINK_DLL
# endif
# include "json_autolink.h"
# endif
#endif // JSON_AUTOLINK_H_INCLUDED

125
3rdparty/json/inc/json_batchallocator.h vendored Normal file
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#ifndef JSONCPP_BATCHALLOCATOR_H_INCLUDED
# define JSONCPP_BATCHALLOCATOR_H_INCLUDED
# include <stdlib.h>
# include <assert.h>
# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
namespace Json {
/* Fast memory allocator.
*
* This memory allocator allocates memory for a batch of object (specified by
* the page size, the number of object in each page).
*
* It does not allow the destruction of a single object. All the allocated objects
* can be destroyed at once. The memory can be either released or reused for future
* allocation.
*
* The in-place new operator must be used to construct the object using the pointer
* returned by allocate.
*/
template<typename AllocatedType
,const unsigned int objectPerAllocation>
class BatchAllocator
{
public:
typedef AllocatedType Type;
BatchAllocator( unsigned int objectsPerPage = 255 )
: freeHead_( 0 )
, objectsPerPage_( objectsPerPage )
{
// printf( "Size: %d => %s\n", sizeof(AllocatedType), typeid(AllocatedType).name() );
assert( sizeof(AllocatedType) * objectPerAllocation >= sizeof(AllocatedType *) ); // We must be able to store a slist in the object free space.
assert( objectsPerPage >= 16 );
batches_ = allocateBatch( 0 ); // allocated a dummy page
currentBatch_ = batches_;
}
~BatchAllocator()
{
for ( BatchInfo *batch = batches_; batch; )
{
BatchInfo *nextBatch = batch->next_;
free( batch );
batch = nextBatch;
}
}
/// allocate space for an array of objectPerAllocation object.
/// @warning it is the responsability of the caller to call objects constructors.
AllocatedType *allocate()
{
if ( freeHead_ ) // returns node from free list.
{
AllocatedType *object = freeHead_;
freeHead_ = *(AllocatedType **)object;
return object;
}
if ( currentBatch_->used_ == currentBatch_->end_ )
{
currentBatch_ = currentBatch_->next_;
while ( currentBatch_ && currentBatch_->used_ == currentBatch_->end_ )
currentBatch_ = currentBatch_->next_;
if ( !currentBatch_ ) // no free batch found, allocate a new one
{
currentBatch_ = allocateBatch( objectsPerPage_ );
currentBatch_->next_ = batches_; // insert at the head of the list
batches_ = currentBatch_;
}
}
AllocatedType *allocated = currentBatch_->used_;
currentBatch_->used_ += objectPerAllocation;
return allocated;
}
/// Release the object.
/// @warning it is the responsability of the caller to actually destruct the object.
void release( AllocatedType *object )
{
assert( object != 0 );
*(AllocatedType **)object = freeHead_;
freeHead_ = object;
}
private:
struct BatchInfo
{
BatchInfo *next_;
AllocatedType *used_;
AllocatedType *end_;
AllocatedType buffer_[objectPerAllocation];
};
// disabled copy constructor and assignement operator.
BatchAllocator( const BatchAllocator & );
void operator =( const BatchAllocator &);
static BatchInfo *allocateBatch( unsigned int objectsPerPage )
{
const unsigned int mallocSize = sizeof(BatchInfo) - sizeof(AllocatedType)* objectPerAllocation
+ sizeof(AllocatedType) * objectPerAllocation * objectsPerPage;
BatchInfo *batch = static_cast<BatchInfo*>( malloc( mallocSize ) );
batch->next_ = 0;
batch->used_ = batch->buffer_;
batch->end_ = batch->buffer_ + objectsPerPage;
return batch;
}
BatchInfo *batches_;
BatchInfo *currentBatch_;
/// Head of a single linked list within the allocated space of freeed object
AllocatedType *freeHead_;
unsigned int objectsPerPage_;
};
} // namespace Json
# endif // ifndef JSONCPP_DOC_INCLUDE_IMPLEMENTATION
#endif // JSONCPP_BATCHALLOCATOR_H_INCLUDED

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3rdparty/json/inc/json_config.h vendored Normal file
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#ifndef JSON_CONFIG_H_INCLUDED
# define JSON_CONFIG_H_INCLUDED
/// If defined, indicates that json library is embedded in CppTL library.
//# define JSON_IN_CPPTL 1
/// If defined, indicates that json may leverage CppTL library
//# define JSON_USE_CPPTL 1
/// If defined, indicates that cpptl vector based map should be used instead of std::map
/// as Value container.
//# define JSON_USE_CPPTL_SMALLMAP 1
/// If defined, indicates that Json specific container should be used
/// (hash table & simple deque container with customizable allocator).
/// THIS FEATURE IS STILL EXPERIMENTAL!
//# define JSON_VALUE_USE_INTERNAL_MAP 1
/// Force usage of standard new/malloc based allocator instead of memory pool based allocator.
/// The memory pools allocator used optimization (initializing Value and ValueInternalLink
/// as if it was a POD) that may cause some validation tool to report errors.
/// Only has effects if JSON_VALUE_USE_INTERNAL_MAP is defined.
//# define JSON_USE_SIMPLE_INTERNAL_ALLOCATOR 1
/// If defined, indicates that Json use exception to report invalid type manipulation
/// instead of C assert macro.
# define JSON_USE_EXCEPTION 1
# ifdef JSON_IN_CPPTL
# include <cpptl/config.h>
# ifndef JSON_USE_CPPTL
# define JSON_USE_CPPTL 1
# endif
# endif
# ifdef JSON_IN_CPPTL
# define JSON_API CPPTL_API
# elif defined(JSON_DLL_BUILD)
# define JSON_API __declspec(dllexport)
# elif defined(JSON_DLL)
# define JSON_API __declspec(dllimport)
# else
# define JSON_API
# endif
#endif // JSON_CONFIG_H_INCLUDED

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3rdparty/json/inc/json_features.h vendored Normal file
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#ifndef CPPTL_JSON_FEATURES_H_INCLUDED
# define CPPTL_JSON_FEATURES_H_INCLUDED
# include "json_forwards.h"
namespace Json {
/** \brief Configuration passed to reader and writer.
* This configuration object can be used to force the Reader or Writer
* to behave in a standard conforming way.
*/
class JSON_API Features
{
public:
/** \brief A configuration that allows all features and assumes all strings are UTF-8.
* - C & C++ comments are allowed
* - Root object can be any JSON value
* - Assumes Value strings are encoded in UTF-8
*/
static Features all();
/** \brief A configuration that is strictly compatible with the JSON specification.
* - Comments are forbidden.
* - Root object must be either an array or an object value.
* - Assumes Value strings are encoded in UTF-8
*/
static Features strictMode();
/** \brief Initialize the configuration like JsonConfig::allFeatures;
*/
Features();
/// \c true if comments are allowed. Default: \c true.
bool allowComments_;
/// \c true if root must be either an array or an object value. Default: \c false.
bool strictRoot_;
};
} // namespace Json
#endif // CPPTL_JSON_FEATURES_H_INCLUDED

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3rdparty/json/inc/json_forwards.h vendored Normal file
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#ifndef JSON_FORWARDS_H_INCLUDED
# define JSON_FORWARDS_H_INCLUDED
# include "json_config.h"
namespace Json {
// writer.h
class FastWriter;
class StyledWriter;
// reader.h
class Reader;
// features.h
class Features;
// value.h
typedef int Int;
typedef unsigned int UInt;
class StaticString;
class Path;
class PathArgument;
class Value;
class ValueIteratorBase;
class ValueIterator;
class ValueConstIterator;
#ifdef JSON_VALUE_USE_INTERNAL_MAP
class ValueAllocator;
class ValueMapAllocator;
class ValueInternalLink;
class ValueInternalArray;
class ValueInternalMap;
#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP
} // namespace Json
#endif // JSON_FORWARDS_H_INCLUDED

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3rdparty/json/inc/json_internalarray.inl vendored Normal file
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// included by json_value.cpp
// everything is within Json namespace
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueInternalArray
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueArrayAllocator::~ValueArrayAllocator()
{
}
// //////////////////////////////////////////////////////////////////
// class DefaultValueArrayAllocator
// //////////////////////////////////////////////////////////////////
#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
class DefaultValueArrayAllocator : public ValueArrayAllocator
{
public: // overridden from ValueArrayAllocator
virtual ~DefaultValueArrayAllocator()
{
}
virtual ValueInternalArray *newArray()
{
return new ValueInternalArray();
}
virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
{
return new ValueInternalArray( other );
}
virtual void destructArray( ValueInternalArray *array )
{
delete array;
}
virtual void reallocateArrayPageIndex( Value **&indexes,
ValueInternalArray::PageIndex &indexCount,
ValueInternalArray::PageIndex minNewIndexCount )
{
ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
if ( minNewIndexCount > newIndexCount )
newIndexCount = minNewIndexCount;
void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
if ( !newIndexes )
throw std::bad_alloc();
indexCount = newIndexCount;
indexes = static_cast<Value **>( newIndexes );
}
virtual void releaseArrayPageIndex( Value **indexes,
ValueInternalArray::PageIndex indexCount )
{
if ( indexes )
free( indexes );
}
virtual Value *allocateArrayPage()
{
return static_cast<Value *>( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) );
}
virtual void releaseArrayPage( Value *value )
{
if ( value )
free( value );
}
};
#else // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
/// @todo make this thread-safe (lock when accessign batch allocator)
class DefaultValueArrayAllocator : public ValueArrayAllocator
{
public: // overridden from ValueArrayAllocator
virtual ~DefaultValueArrayAllocator()
{
}
virtual ValueInternalArray *newArray()
{
ValueInternalArray *array = arraysAllocator_.allocate();
new (array) ValueInternalArray(); // placement new
return array;
}
virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
{
ValueInternalArray *array = arraysAllocator_.allocate();
new (array) ValueInternalArray( other ); // placement new
return array;
}
virtual void destructArray( ValueInternalArray *array )
{
if ( array )
{
array->~ValueInternalArray();
arraysAllocator_.release( array );
}
}
virtual void reallocateArrayPageIndex( Value **&indexes,
ValueInternalArray::PageIndex &indexCount,
ValueInternalArray::PageIndex minNewIndexCount )
{
ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
if ( minNewIndexCount > newIndexCount )
newIndexCount = minNewIndexCount;
void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
if ( !newIndexes )
throw std::bad_alloc();
indexCount = newIndexCount;
indexes = static_cast<Value **>( newIndexes );
}
virtual void releaseArrayPageIndex( Value **indexes,
ValueInternalArray::PageIndex indexCount )
{
if ( indexes )
free( indexes );
}
virtual Value *allocateArrayPage()
{
return static_cast<Value *>( pagesAllocator_.allocate() );
}
virtual void releaseArrayPage( Value *value )
{
if ( value )
pagesAllocator_.release( value );
}
private:
BatchAllocator<ValueInternalArray,1> arraysAllocator_;
BatchAllocator<Value,ValueInternalArray::itemsPerPage> pagesAllocator_;
};
#endif // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
static ValueArrayAllocator *&arrayAllocator()
{
static DefaultValueArrayAllocator defaultAllocator;
static ValueArrayAllocator *arrayAllocator = &defaultAllocator;
return arrayAllocator;
}
static struct DummyArrayAllocatorInitializer {
DummyArrayAllocatorInitializer()
{
arrayAllocator(); // ensure arrayAllocator() statics are initialized before main().
}
} dummyArrayAllocatorInitializer;
// //////////////////////////////////////////////////////////////////
// class ValueInternalArray
// //////////////////////////////////////////////////////////////////
bool
ValueInternalArray::equals( const IteratorState &x,
const IteratorState &other )
{
return x.array_ == other.array_
&& x.currentItemIndex_ == other.currentItemIndex_
&& x.currentPageIndex_ == other.currentPageIndex_;
}
void
ValueInternalArray::increment( IteratorState &it )
{
JSON_ASSERT_MESSAGE( it.array_ &&
(it.currentPageIndex_ - it.array_->pages_)*itemsPerPage + it.currentItemIndex_
!= it.array_->size_,
"ValueInternalArray::increment(): moving iterator beyond end" );
++(it.currentItemIndex_);
if ( it.currentItemIndex_ == itemsPerPage )
{
it.currentItemIndex_ = 0;
++(it.currentPageIndex_);
}
}
void
ValueInternalArray::decrement( IteratorState &it )
{
JSON_ASSERT_MESSAGE( it.array_ && it.currentPageIndex_ == it.array_->pages_
&& it.currentItemIndex_ == 0,
"ValueInternalArray::decrement(): moving iterator beyond end" );
if ( it.currentItemIndex_ == 0 )
{
it.currentItemIndex_ = itemsPerPage-1;
--(it.currentPageIndex_);
}
else
{
--(it.currentItemIndex_);
}
}
Value &
ValueInternalArray::unsafeDereference( const IteratorState &it )
{
return (*(it.currentPageIndex_))[it.currentItemIndex_];
}
Value &
ValueInternalArray::dereference( const IteratorState &it )
{
JSON_ASSERT_MESSAGE( it.array_ &&
(it.currentPageIndex_ - it.array_->pages_)*itemsPerPage + it.currentItemIndex_
< it.array_->size_,
"ValueInternalArray::dereference(): dereferencing invalid iterator" );
return unsafeDereference( it );
}
void
ValueInternalArray::makeBeginIterator( IteratorState &it ) const
{
it.array_ = const_cast<ValueInternalArray *>( this );
it.currentItemIndex_ = 0;
it.currentPageIndex_ = pages_;
}
void
ValueInternalArray::makeIterator( IteratorState &it, ArrayIndex index ) const
{
it.array_ = const_cast<ValueInternalArray *>( this );
it.currentItemIndex_ = index % itemsPerPage;
it.currentPageIndex_ = pages_ + index / itemsPerPage;
}
void
ValueInternalArray::makeEndIterator( IteratorState &it ) const
{
makeIterator( it, size_ );
}
ValueInternalArray::ValueInternalArray()
: pages_( 0 )
, size_( 0 )
, pageCount_( 0 )
{
}
ValueInternalArray::ValueInternalArray( const ValueInternalArray &other )
: pages_( 0 )
, pageCount_( 0 )
, size_( other.size_ )
{
PageIndex minNewPages = other.size_ / itemsPerPage;
arrayAllocator()->reallocateArrayPageIndex( pages_, pageCount_, minNewPages );
JSON_ASSERT_MESSAGE( pageCount_ >= minNewPages,
"ValueInternalArray::reserve(): bad reallocation" );
IteratorState itOther;
other.makeBeginIterator( itOther );
Value *value;
for ( ArrayIndex index = 0; index < size_; ++index, increment(itOther) )
{
if ( index % itemsPerPage == 0 )
{
PageIndex pageIndex = index / itemsPerPage;
value = arrayAllocator()->allocateArrayPage();
pages_[pageIndex] = value;
}
new (value) Value( dereference( itOther ) );
}
}
ValueInternalArray &
ValueInternalArray::operator =( const ValueInternalArray &other )
{
ValueInternalArray temp( other );
swap( temp );
return *this;
}
ValueInternalArray::~ValueInternalArray()
{
// destroy all constructed items
IteratorState it;
IteratorState itEnd;
makeBeginIterator( it);
makeEndIterator( itEnd );
for ( ; !equals(it,itEnd); increment(it) )
{
Value *value = &dereference(it);
value->~Value();
}
// release all pages
PageIndex lastPageIndex = size_ / itemsPerPage;
for ( PageIndex pageIndex = 0; pageIndex < lastPageIndex; ++pageIndex )
arrayAllocator()->releaseArrayPage( pages_[pageIndex] );
// release pages index
arrayAllocator()->releaseArrayPageIndex( pages_, pageCount_ );
}
void
ValueInternalArray::swap( ValueInternalArray &other )
{
Value **tempPages = pages_;
pages_ = other.pages_;
other.pages_ = tempPages;
ArrayIndex tempSize = size_;
size_ = other.size_;
other.size_ = tempSize;
PageIndex tempPageCount = pageCount_;
pageCount_ = other.pageCount_;
other.pageCount_ = tempPageCount;
}
void
ValueInternalArray::clear()
{
ValueInternalArray dummy;
swap( dummy );
}
void
ValueInternalArray::resize( ArrayIndex newSize )
{
if ( newSize == 0 )
clear();
else if ( newSize < size_ )
{
IteratorState it;
IteratorState itEnd;
makeIterator( it, newSize );
makeIterator( itEnd, size_ );
for ( ; !equals(it,itEnd); increment(it) )
{
Value *value = &dereference(it);
value->~Value();
}
PageIndex pageIndex = (newSize + itemsPerPage - 1) / itemsPerPage;
PageIndex lastPageIndex = size_ / itemsPerPage;
for ( ; pageIndex < lastPageIndex; ++pageIndex )
arrayAllocator()->releaseArrayPage( pages_[pageIndex] );
size_ = newSize;
}
else if ( newSize > size_ )
resolveReference( newSize );
}
void
ValueInternalArray::makeIndexValid( ArrayIndex index )
{
// Need to enlarge page index ?
if ( index >= pageCount_ * itemsPerPage )
{
PageIndex minNewPages = (index + 1) / itemsPerPage;
arrayAllocator()->reallocateArrayPageIndex( pages_, pageCount_, minNewPages );
JSON_ASSERT_MESSAGE( pageCount_ >= minNewPages, "ValueInternalArray::reserve(): bad reallocation" );
}
// Need to allocate new pages ?
ArrayIndex nextPageIndex =
(size_ % itemsPerPage) != 0 ? size_ - (size_%itemsPerPage) + itemsPerPage
: size_;
if ( nextPageIndex <= index )
{
PageIndex pageIndex = nextPageIndex / itemsPerPage;
PageIndex pageToAllocate = (index - nextPageIndex) / itemsPerPage + 1;
for ( ; pageToAllocate-- > 0; ++pageIndex )
pages_[pageIndex] = arrayAllocator()->allocateArrayPage();
}
// Initialize all new entries
IteratorState it;
IteratorState itEnd;
makeIterator( it, size_ );
size_ = index + 1;
makeIterator( itEnd, size_ );
for ( ; !equals(it,itEnd); increment(it) )
{
Value *value = &dereference(it);
new (value) Value(); // Construct a default value using placement new
}
}
Value &
ValueInternalArray::resolveReference( ArrayIndex index )
{
if ( index >= size_ )
makeIndexValid( index );
return pages_[index/itemsPerPage][index%itemsPerPage];
}
Value *
ValueInternalArray::find( ArrayIndex index ) const
{
if ( index >= size_ )
return 0;
return &(pages_[index/itemsPerPage][index%itemsPerPage]);
}
ValueInternalArray::ArrayIndex
ValueInternalArray::size() const
{
return size_;
}
int
ValueInternalArray::distance( const IteratorState &x, const IteratorState &y )
{
return indexOf(y) - indexOf(x);
}
ValueInternalArray::ArrayIndex
ValueInternalArray::indexOf( const IteratorState &iterator )
{
if ( !iterator.array_ )
return ArrayIndex(-1);
return ArrayIndex(
(iterator.currentPageIndex_ - iterator.array_->pages_) * itemsPerPage
+ iterator.currentItemIndex_ );
}
int
ValueInternalArray::compare( const ValueInternalArray &other ) const
{
int sizeDiff( size_ - other.size_ );
if ( sizeDiff != 0 )
return sizeDiff;
for ( ArrayIndex index =0; index < size_; ++index )
{
int diff = pages_[index/itemsPerPage][index%itemsPerPage].compare(
other.pages_[index/itemsPerPage][index%itemsPerPage] );
if ( diff != 0 )
return diff;
}
return 0;
}

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// included by json_value.cpp
// everything is within Json namespace
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueInternalMap
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
/** \internal MUST be safely initialized using memset( this, 0, sizeof(ValueInternalLink) );
* This optimization is used by the fast allocator.
*/
ValueInternalLink::ValueInternalLink()
: previous_( 0 )
, next_( 0 )
{
}
ValueInternalLink::~ValueInternalLink()
{
for ( int index =0; index < itemPerLink; ++index )
{
if ( !items_[index].isItemAvailable() )
{
if ( !items_[index].isMemberNameStatic() )
free( keys_[index] );
}
else
break;
}
}
ValueMapAllocator::~ValueMapAllocator()
{
}
#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
class DefaultValueMapAllocator : public ValueMapAllocator
{
public: // overridden from ValueMapAllocator
virtual ValueInternalMap *newMap()
{
return new ValueInternalMap();
}
virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
{
return new ValueInternalMap( other );
}
virtual void destructMap( ValueInternalMap *map )
{
delete map;
}
virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
{
return new ValueInternalLink[size];
}
virtual void releaseMapBuckets( ValueInternalLink *links )
{
delete [] links;
}
virtual ValueInternalLink *allocateMapLink()
{
return new ValueInternalLink();
}
virtual void releaseMapLink( ValueInternalLink *link )
{
delete link;
}
};
#else
/// @todo make this thread-safe (lock when accessign batch allocator)
class DefaultValueMapAllocator : public ValueMapAllocator
{
public: // overridden from ValueMapAllocator
virtual ValueInternalMap *newMap()
{
ValueInternalMap *map = mapsAllocator_.allocate();
new (map) ValueInternalMap(); // placement new
return map;
}
virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
{
ValueInternalMap *map = mapsAllocator_.allocate();
new (map) ValueInternalMap( other ); // placement new
return map;
}
virtual void destructMap( ValueInternalMap *map )
{
if ( map )
{
map->~ValueInternalMap();
mapsAllocator_.release( map );
}
}
virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
{
return new ValueInternalLink[size];
}
virtual void releaseMapBuckets( ValueInternalLink *links )
{
delete [] links;
}
virtual ValueInternalLink *allocateMapLink()
{
ValueInternalLink *link = linksAllocator_.allocate();
memset( link, 0, sizeof(ValueInternalLink) );
return link;
}
virtual void releaseMapLink( ValueInternalLink *link )
{
link->~ValueInternalLink();
linksAllocator_.release( link );
}
private:
BatchAllocator<ValueInternalMap,1> mapsAllocator_;
BatchAllocator<ValueInternalLink,1> linksAllocator_;
};
#endif
static ValueMapAllocator *&mapAllocator()
{
static DefaultValueMapAllocator defaultAllocator;
static ValueMapAllocator *mapAllocator = &defaultAllocator;
return mapAllocator;
}
static struct DummyMapAllocatorInitializer {
DummyMapAllocatorInitializer()
{
mapAllocator(); // ensure mapAllocator() statics are initialized before main().
}
} dummyMapAllocatorInitializer;
// h(K) = value * K >> w ; with w = 32 & K prime w.r.t. 2^32.
/*
use linked list hash map.
buckets array is a container.
linked list element contains 6 key/values. (memory = (16+4) * 6 + 4 = 124)
value have extra state: valid, available, deleted
*/
ValueInternalMap::ValueInternalMap()
: buckets_( 0 )
, tailLink_( 0 )
, bucketsSize_( 0 )
, itemCount_( 0 )
{
}
ValueInternalMap::ValueInternalMap( const ValueInternalMap &other )
: buckets_( 0 )
, tailLink_( 0 )
, bucketsSize_( 0 )
, itemCount_( 0 )
{
reserve( other.itemCount_ );
IteratorState it;
IteratorState itEnd;
other.makeBeginIterator( it );
other.makeEndIterator( itEnd );
for ( ; !equals(it,itEnd); increment(it) )
{
bool isStatic;
const char *memberName = key( it, isStatic );
const Value &aValue = value( it );
resolveReference(memberName, isStatic) = aValue;
}
}
ValueInternalMap &
ValueInternalMap::operator =( const ValueInternalMap &other )
{
ValueInternalMap dummy( other );
swap( dummy );
return *this;
}
ValueInternalMap::~ValueInternalMap()
{
if ( buckets_ )
{
for ( BucketIndex bucketIndex =0; bucketIndex < bucketsSize_; ++bucketIndex )
{
ValueInternalLink *link = buckets_[bucketIndex].next_;
while ( link )
{
ValueInternalLink *linkToRelease = link;
link = link->next_;
mapAllocator()->releaseMapLink( linkToRelease );
}
}
mapAllocator()->releaseMapBuckets( buckets_ );
}
}
void
ValueInternalMap::swap( ValueInternalMap &other )
{
ValueInternalLink *tempBuckets = buckets_;
buckets_ = other.buckets_;
other.buckets_ = tempBuckets;
ValueInternalLink *tempTailLink = tailLink_;
tailLink_ = other.tailLink_;
other.tailLink_ = tempTailLink;
BucketIndex tempBucketsSize = bucketsSize_;
bucketsSize_ = other.bucketsSize_;
other.bucketsSize_ = tempBucketsSize;
BucketIndex tempItemCount = itemCount_;
itemCount_ = other.itemCount_;
other.itemCount_ = tempItemCount;
}
void
ValueInternalMap::clear()
{
ValueInternalMap dummy;
swap( dummy );
}
ValueInternalMap::BucketIndex
ValueInternalMap::size() const
{
return itemCount_;
}
bool
ValueInternalMap::reserveDelta( BucketIndex growth )
{
return reserve( itemCount_ + growth );
}
bool
ValueInternalMap::reserve( BucketIndex newItemCount )
{
if ( !buckets_ && newItemCount > 0 )
{
buckets_ = mapAllocator()->allocateMapBuckets( 1 );
bucketsSize_ = 1;
tailLink_ = &buckets_[0];
}
// BucketIndex idealBucketCount = (newItemCount + ValueInternalLink::itemPerLink) / ValueInternalLink::itemPerLink;
return true;
}
const Value *
ValueInternalMap::find( const char *key ) const
{
if ( !bucketsSize_ )
return 0;
HashKey hashedKey = hash( key );
BucketIndex bucketIndex = hashedKey % bucketsSize_;
for ( const ValueInternalLink *current = &buckets_[bucketIndex];
current != 0;
current = current->next_ )
{
for ( BucketIndex index=0; index < ValueInternalLink::itemPerLink; ++index )
{
if ( current->items_[index].isItemAvailable() )
return 0;
if ( strcmp( key, current->keys_[index] ) == 0 )
return &current->items_[index];
}
}
return 0;
}
Value *
ValueInternalMap::find( const char *key )
{
const ValueInternalMap *constThis = this;
return const_cast<Value *>( constThis->find( key ) );
}
Value &
ValueInternalMap::resolveReference( const char *key,
bool isStatic )
{
HashKey hashedKey = hash( key );
if ( bucketsSize_ )
{
BucketIndex bucketIndex = hashedKey % bucketsSize_;
ValueInternalLink **previous = 0;
BucketIndex index;
for ( ValueInternalLink *current = &buckets_[bucketIndex];
current != 0;
previous = &current->next_, current = current->next_ )
{
for ( index=0; index < ValueInternalLink::itemPerLink; ++index )
{
if ( current->items_[index].isItemAvailable() )
return setNewItem( key, isStatic, current, index );
if ( strcmp( key, current->keys_[index] ) == 0 )
return current->items_[index];
}
}
}
reserveDelta( 1 );
return unsafeAdd( key, isStatic, hashedKey );
}
void
ValueInternalMap::remove( const char *key )
{
HashKey hashedKey = hash( key );
if ( !bucketsSize_ )
return;
BucketIndex bucketIndex = hashedKey % bucketsSize_;
for ( ValueInternalLink *link = &buckets_[bucketIndex];
link != 0;
link = link->next_ )
{
BucketIndex index;
for ( index =0; index < ValueInternalLink::itemPerLink; ++index )
{
if ( link->items_[index].isItemAvailable() )
return;
if ( strcmp( key, link->keys_[index] ) == 0 )
{
doActualRemove( link, index, bucketIndex );
return;
}
}
}
}
void
ValueInternalMap::doActualRemove( ValueInternalLink *link,
BucketIndex index,
BucketIndex bucketIndex )
{
// find last item of the bucket and swap it with the 'removed' one.
// set removed items flags to 'available'.
// if last page only contains 'available' items, then desallocate it (it's empty)
ValueInternalLink *&lastLink = getLastLinkInBucket( index );
BucketIndex lastItemIndex = 1; // a link can never be empty, so start at 1
for ( ;
lastItemIndex < ValueInternalLink::itemPerLink;
++lastItemIndex ) // may be optimized with dicotomic search
{
if ( lastLink->items_[lastItemIndex].isItemAvailable() )
break;
}
BucketIndex lastUsedIndex = lastItemIndex - 1;
Value *valueToDelete = &link->items_[index];
Value *valueToPreserve = &lastLink->items_[lastUsedIndex];
if ( valueToDelete != valueToPreserve )
valueToDelete->swap( *valueToPreserve );
if ( lastUsedIndex == 0 ) // page is now empty
{ // remove it from bucket linked list and delete it.
ValueInternalLink *linkPreviousToLast = lastLink->previous_;
if ( linkPreviousToLast != 0 ) // can not deleted bucket link.
{
mapAllocator()->releaseMapLink( lastLink );
linkPreviousToLast->next_ = 0;
lastLink = linkPreviousToLast;
}
}
else
{
Value dummy;
valueToPreserve->swap( dummy ); // restore deleted to default Value.
valueToPreserve->setItemUsed( false );
}
--itemCount_;
}
ValueInternalLink *&
ValueInternalMap::getLastLinkInBucket( BucketIndex bucketIndex )
{
if ( bucketIndex == bucketsSize_ - 1 )
return tailLink_;
ValueInternalLink *&previous = buckets_[bucketIndex+1].previous_;
if ( !previous )
previous = &buckets_[bucketIndex];
return previous;
}
Value &
ValueInternalMap::setNewItem( const char *key,
bool isStatic,
ValueInternalLink *link,
BucketIndex index )
{
char *duplicatedKey = valueAllocator()->makeMemberName( key );
++itemCount_;
link->keys_[index] = duplicatedKey;
link->items_[index].setItemUsed();
link->items_[index].setMemberNameIsStatic( isStatic );
return link->items_[index]; // items already default constructed.
}
Value &
ValueInternalMap::unsafeAdd( const char *key,
bool isStatic,
HashKey hashedKey )
{
JSON_ASSERT_MESSAGE( bucketsSize_ > 0, "ValueInternalMap::unsafeAdd(): internal logic error." );
BucketIndex bucketIndex = hashedKey % bucketsSize_;
ValueInternalLink *&previousLink = getLastLinkInBucket( bucketIndex );
ValueInternalLink *link = previousLink;
BucketIndex index;
for ( index =0; index < ValueInternalLink::itemPerLink; ++index )
{
if ( link->items_[index].isItemAvailable() )
break;
}
if ( index == ValueInternalLink::itemPerLink ) // need to add a new page
{
ValueInternalLink *newLink = mapAllocator()->allocateMapLink();
index = 0;
link->next_ = newLink;
previousLink = newLink;
link = newLink;
}
return setNewItem( key, isStatic, link, index );
}
ValueInternalMap::HashKey
ValueInternalMap::hash( const char *key ) const
{
HashKey hash = 0;
while ( *key )
hash += *key++ * 37;
return hash;
}
int
ValueInternalMap::compare( const ValueInternalMap &other ) const
{
int sizeDiff( itemCount_ - other.itemCount_ );
if ( sizeDiff != 0 )
return sizeDiff;
// Strict order guaranty is required. Compare all keys FIRST, then compare values.
IteratorState it;
IteratorState itEnd;
makeBeginIterator( it );
makeEndIterator( itEnd );
for ( ; !equals(it,itEnd); increment(it) )
{
if ( !other.find( key( it ) ) )
return 1;
}
// All keys are equals, let's compare values
makeBeginIterator( it );
for ( ; !equals(it,itEnd); increment(it) )
{
const Value *otherValue = other.find( key( it ) );
int valueDiff = value(it).compare( *otherValue );
if ( valueDiff != 0 )
return valueDiff;
}
return 0;
}
void
ValueInternalMap::makeBeginIterator( IteratorState &it ) const
{
it.map_ = const_cast<ValueInternalMap *>( this );
it.bucketIndex_ = 0;
it.itemIndex_ = 0;
it.link_ = buckets_;
}
void
ValueInternalMap::makeEndIterator( IteratorState &it ) const
{
it.map_ = const_cast<ValueInternalMap *>( this );
it.bucketIndex_ = bucketsSize_;
it.itemIndex_ = 0;
it.link_ = 0;
}
bool
ValueInternalMap::equals( const IteratorState &x, const IteratorState &other )
{
return x.map_ == other.map_
&& x.bucketIndex_ == other.bucketIndex_
&& x.link_ == other.link_
&& x.itemIndex_ == other.itemIndex_;
}
void
ValueInternalMap::incrementBucket( IteratorState &iterator )
{
++iterator.bucketIndex_;
JSON_ASSERT_MESSAGE( iterator.bucketIndex_ <= iterator.map_->bucketsSize_,
"ValueInternalMap::increment(): attempting to iterate beyond end." );
if ( iterator.bucketIndex_ == iterator.map_->bucketsSize_ )
iterator.link_ = 0;
else
iterator.link_ = &(iterator.map_->buckets_[iterator.bucketIndex_]);
iterator.itemIndex_ = 0;
}
void
ValueInternalMap::increment( IteratorState &iterator )
{
JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterator using invalid iterator." );
++iterator.itemIndex_;
if ( iterator.itemIndex_ == ValueInternalLink::itemPerLink )
{
JSON_ASSERT_MESSAGE( iterator.link_ != 0,
"ValueInternalMap::increment(): attempting to iterate beyond end." );
iterator.link_ = iterator.link_->next_;
if ( iterator.link_ == 0 )
incrementBucket( iterator );
}
else if ( iterator.link_->items_[iterator.itemIndex_].isItemAvailable() )
{
incrementBucket( iterator );
}
}
void
ValueInternalMap::decrement( IteratorState &iterator )
{
if ( iterator.itemIndex_ == 0 )
{
JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterate using invalid iterator." );
if ( iterator.link_ == &iterator.map_->buckets_[iterator.bucketIndex_] )
{
JSON_ASSERT_MESSAGE( iterator.bucketIndex_ > 0, "Attempting to iterate beyond beginning." );
--(iterator.bucketIndex_);
}
iterator.link_ = iterator.link_->previous_;
iterator.itemIndex_ = ValueInternalLink::itemPerLink - 1;
}
}
const char *
ValueInternalMap::key( const IteratorState &iterator )
{
JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." );
return iterator.link_->keys_[iterator.itemIndex_];
}
const char *
ValueInternalMap::key( const IteratorState &iterator, bool &isStatic )
{
JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." );
isStatic = iterator.link_->items_[iterator.itemIndex_].isMemberNameStatic();
return iterator.link_->keys_[iterator.itemIndex_];
}
Value &
ValueInternalMap::value( const IteratorState &iterator )
{
JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." );
return iterator.link_->items_[iterator.itemIndex_];
}
int
ValueInternalMap::distance( const IteratorState &x, const IteratorState &y )
{
int offset = 0;
IteratorState it = x;
while ( !equals( it, y ) )
increment( it );
return offset;
}

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#ifndef CPPTL_JSON_READER_H_INCLUDED
# define CPPTL_JSON_READER_H_INCLUDED
# include "json_features.h"
# include "json_value.h"
# include <deque>
# include <stack>
# include <string>
# include <iostream>
namespace Json {
/** \brief Unserialize a <a HREF="http://www.json.org">JSON</a> document into a Value.
*
*/
class JSON_API Reader
{
public:
typedef char Char;
typedef const Char *Location;
/** \brief Constructs a Reader allowing all features
* for parsing.
*/
Reader();
/** \brief Constructs a Reader allowing the specified feature set
* for parsing.
*/
Reader( const Features &features );
/** \brief Read a Value from a <a HREF="http://www.json.org">JSON</a> document.
* \param document UTF-8 encoded string containing the document to read.
* \param root [out] Contains the root value of the document if it was
* successfully parsed.
* \param collectComments \c true to collect comment and allow writing them back during
* serialization, \c false to discard comments.
* This parameter is ignored if Features::allowComments_
* is \c false.
* \return \c true if the document was successfully parsed, \c false if an error occurred.
*/
bool parse( const std::string &document,
Value &root,
bool collectComments = true );
/** \brief Read a Value from a <a HREF="http://www.json.org">JSON</a> document.
* \param document UTF-8 encoded string containing the document to read.
* \param root [out] Contains the root value of the document if it was
* successfully parsed.
* \param collectComments \c true to collect comment and allow writing them back during
* serialization, \c false to discard comments.
* This parameter is ignored if Features::allowComments_
* is \c false.
* \return \c true if the document was successfully parsed, \c false if an error occurred.
*/
bool parse( const char *beginDoc, const char *endDoc,
Value &root,
bool collectComments = true );
/// \brief Parse from input stream.
/// \see Json::operator>>(std::istream&, Json::Value&).
bool parse( std::istream &is,
Value &root,
bool collectComments = true );
/** \brief Returns a user friendly string that list errors in the parsed document.
* \return Formatted error message with the list of errors with their location in
* the parsed document. An empty string is returned if no error occurred
* during parsing.
*/
std::string getFormatedErrorMessages() const;
private:
enum TokenType
{
tokenEndOfStream = 0,
tokenObjectBegin,
tokenObjectEnd,
tokenArrayBegin,
tokenArrayEnd,
tokenString,
tokenNumber,
tokenTrue,
tokenFalse,
tokenNull,
tokenArraySeparator,
tokenMemberSeparator,
tokenComment,
tokenError
};
class Token
{
public:
TokenType type_;
Location start_;
Location end_;
};
class ErrorInfo
{
public:
Token token_;
std::string message_;
Location extra_;
};
typedef std::deque<ErrorInfo> Errors;
bool expectToken( TokenType type, Token &token, const char *message );
bool readToken( Token &token );
void skipSpaces();
bool match( Location pattern,
int patternLength );
bool readComment();
bool readCStyleComment();
bool readCppStyleComment();
bool readString();
void readNumber();
bool readValue();
bool readObject( Token &token );
bool readArray( Token &token );
bool decodeNumber( Token &token );
bool decodeString( Token &token );
bool decodeString( Token &token, std::string &decoded );
bool decodeDouble( Token &token );
bool decodeUnicodeCodePoint( Token &token,
Location &current,
Location end,
unsigned int &unicode );
bool decodeUnicodeEscapeSequence( Token &token,
Location &current,
Location end,
unsigned int &unicode );
bool addError( const std::string &message,
Token &token,
Location extra = 0 );
bool recoverFromError( TokenType skipUntilToken );
bool addErrorAndRecover( const std::string &message,
Token &token,
TokenType skipUntilToken );
void skipUntilSpace();
Value &currentValue();
Char getNextChar();
void getLocationLineAndColumn( Location location,
int &line,
int &column ) const;
std::string getLocationLineAndColumn( Location location ) const;
void addComment( Location begin,
Location end,
CommentPlacement placement );
void skipCommentTokens( Token &token );
typedef std::stack<Value *> Nodes;
Nodes nodes_;
Errors errors_;
std::string document_;
Location begin_;
Location end_;
Location current_;
Location lastValueEnd_;
Value *lastValue_;
std::string commentsBefore_;
Features features_;
bool collectComments_;
};
/** \brief Read from 'sin' into 'root'.
Always keep comments from the input JSON.
This can be used to read a file into a particular sub-object.
For example:
\code
Json::Value root;
cin >> root["dir"]["file"];
cout << root;
\endcode
Result:
\verbatim
{
"dir": {
"file": {
// The input stream JSON would be nested here.
}
}
}
\endverbatim
\throw std::exception on parse error.
\see Json::operator<<()
*/
std::istream& operator>>( std::istream&, Value& );
} // namespace Json
#endif // CPPTL_JSON_READER_H_INCLUDED

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// included by json_value.cpp
// everything is within Json namespace
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueIteratorBase
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueIteratorBase::ValueIteratorBase()
#ifndef JSON_VALUE_USE_INTERNAL_MAP
: current_()
, isNull_( true )
{
}
#else
: isArray_( true )
, isNull_( true )
{
iterator_.array_ = ValueInternalArray::IteratorState();
}
#endif
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueIteratorBase::ValueIteratorBase( const Value::ObjectValues::iterator &current )
: current_( current )
, isNull_( false )
{
}
#else
ValueIteratorBase::ValueIteratorBase( const ValueInternalArray::IteratorState &state )
: isArray_( true )
{
iterator_.array_ = state;
}
ValueIteratorBase::ValueIteratorBase( const ValueInternalMap::IteratorState &state )
: isArray_( false )
{
iterator_.map_ = state;
}
#endif
Value &
ValueIteratorBase::deref() const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
return current_->second;
#else
if ( isArray_ )
return ValueInternalArray::dereference( iterator_.array_ );
return ValueInternalMap::value( iterator_.map_ );
#endif
}
void
ValueIteratorBase::increment()
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
++current_;
#else
if ( isArray_ )
ValueInternalArray::increment( iterator_.array_ );
ValueInternalMap::increment( iterator_.map_ );
#endif
}
void
ValueIteratorBase::decrement()
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
--current_;
#else
if ( isArray_ )
ValueInternalArray::decrement( iterator_.array_ );
ValueInternalMap::decrement( iterator_.map_ );
#endif
}
ValueIteratorBase::difference_type
ValueIteratorBase::computeDistance( const SelfType &other ) const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
# ifdef JSON_USE_CPPTL_SMALLMAP
return current_ - other.current_;
# else
// Iterator for null value are initialized using the default
// constructor, which initialize current_ to the default
// std::map::iterator. As begin() and end() are two instance
// of the default std::map::iterator, they can not be compared.
// To allow this, we handle this comparison specifically.
if ( isNull_ && other.isNull_ )
{
return 0;
}
// Usage of std::distance is not portable (does not compile with Sun Studio 12 RogueWave STL,
// which is the one used by default).
// Using a portable hand-made version for non random iterator instead:
// return difference_type( std::distance( current_, other.current_ ) );
difference_type myDistance = 0;
for ( Value::ObjectValues::iterator it = current_; it != other.current_; ++it )
{
++myDistance;
}
return myDistance;
# endif
#else
if ( isArray_ )
return ValueInternalArray::distance( iterator_.array_, other.iterator_.array_ );
return ValueInternalMap::distance( iterator_.map_, other.iterator_.map_ );
#endif
}
bool
ValueIteratorBase::isEqual( const SelfType &other ) const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
if ( isNull_ )
{
return other.isNull_;
}
return current_ == other.current_;
#else
if ( isArray_ )
return ValueInternalArray::equals( iterator_.array_, other.iterator_.array_ );
return ValueInternalMap::equals( iterator_.map_, other.iterator_.map_ );
#endif
}
void
ValueIteratorBase::copy( const SelfType &other )
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
current_ = other.current_;
#else
if ( isArray_ )
iterator_.array_ = other.iterator_.array_;
iterator_.map_ = other.iterator_.map_;
#endif
}
Value
ValueIteratorBase::key() const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const Value::CZString czstring = (*current_).first;
if ( czstring.c_str() )
{
if ( czstring.isStaticString() )
return Value( StaticString( czstring.c_str() ) );
return Value( czstring.c_str() );
}
return Value( czstring.index() );
#else
if ( isArray_ )
return Value( ValueInternalArray::indexOf( iterator_.array_ ) );
bool isStatic;
const char *memberName = ValueInternalMap::key( iterator_.map_, isStatic );
if ( isStatic )
return Value( StaticString( memberName ) );
return Value( memberName );
#endif
}
UInt
ValueIteratorBase::index() const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const Value::CZString czstring = (*current_).first;
if ( !czstring.c_str() )
return czstring.index();
return Value::UInt( -1 );
#else
if ( isArray_ )
return Value::UInt( ValueInternalArray::indexOf( iterator_.array_ ) );
return Value::UInt( -1 );
#endif
}
const char *
ValueIteratorBase::memberName() const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const char *name = (*current_).first.c_str();
return name ? name : "";
#else
if ( !isArray_ )
return ValueInternalMap::key( iterator_.map_ );
return "";
#endif
}
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueConstIterator
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueConstIterator::ValueConstIterator()
{
}
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueConstIterator::ValueConstIterator( const Value::ObjectValues::iterator &current )
: ValueIteratorBase( current )
{
}
#else
ValueConstIterator::ValueConstIterator( const ValueInternalArray::IteratorState &state )
: ValueIteratorBase( state )
{
}
ValueConstIterator::ValueConstIterator( const ValueInternalMap::IteratorState &state )
: ValueIteratorBase( state )
{
}
#endif
ValueConstIterator &
ValueConstIterator::operator =( const ValueIteratorBase &other )
{
copy( other );
return *this;
}
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueIterator
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueIterator::ValueIterator()
{
}
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueIterator::ValueIterator( const Value::ObjectValues::iterator &current )
: ValueIteratorBase( current )
{
}
#else
ValueIterator::ValueIterator( const ValueInternalArray::IteratorState &state )
: ValueIteratorBase( state )
{
}
ValueIterator::ValueIterator( const ValueInternalMap::IteratorState &state )
: ValueIteratorBase( state )
{
}
#endif
ValueIterator::ValueIterator( const ValueConstIterator &other )
: ValueIteratorBase( other )
{
}
ValueIterator::ValueIterator( const ValueIterator &other )
: ValueIteratorBase( other )
{
}
ValueIterator &
ValueIterator::operator =( const SelfType &other )
{
copy( other );
return *this;
}

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#ifndef JSON_WRITER_H_INCLUDED
# define JSON_WRITER_H_INCLUDED
# include "json_value.h"
# include <vector>
# include <string>
# include <iostream>
namespace Json {
class Value;
/** \brief Abstract class for writers.
*/
class JSON_API Writer
{
public:
virtual ~Writer();
virtual std::string write( const Value &root ) = 0;
};
/** \brief Outputs a Value in <a HREF="http://www.json.org">JSON</a> format without formatting (not human friendly).
*
* The JSON document is written in a single line. It is not intended for 'human' consumption,
* but may be usefull to support feature such as RPC where bandwith is limited.
* \sa Reader, Value
*/
class JSON_API FastWriter : public Writer
{
public:
FastWriter();
virtual ~FastWriter(){}
void enableYAMLCompatibility();
public: // overridden from Writer
virtual std::string write( const Value &root );
private:
void writeValue( const Value &value );
std::string document_;
bool yamlCompatiblityEnabled_;
};
/** \brief Writes a Value in <a HREF="http://www.json.org">JSON</a> format in a human friendly way.
*
* The rules for line break and indent are as follow:
* - Object value:
* - if empty then print {} without indent and line break
* - if not empty the print '{', line break & indent, print one value per line
* and then unindent and line break and print '}'.
* - Array value:
* - if empty then print [] without indent and line break
* - if the array contains no object value, empty array or some other value types,
* and all the values fit on one lines, then print the array on a single line.
* - otherwise, it the values do not fit on one line, or the array contains
* object or non empty array, then print one value per line.
*
* If the Value have comments then they are outputed according to their #CommentPlacement.
*
* \sa Reader, Value, Value::setComment()
*/
class JSON_API StyledWriter: public Writer
{
public:
StyledWriter();
virtual ~StyledWriter(){}
public: // overridden from Writer
/** \brief Serialize a Value in <a HREF="http://www.json.org">JSON</a> format.
* \param root Value to serialize.
* \return String containing the JSON document that represents the root value.
*/
virtual std::string write( const Value &root );
private:
void writeValue( const Value &value );
void writeArrayValue( const Value &value );
bool isMultineArray( const Value &value );
void pushValue( const std::string &value );
void writeIndent();
void writeWithIndent( const std::string &value );
void indent();
void unindent();
void writeCommentBeforeValue( const Value &root );
void writeCommentAfterValueOnSameLine( const Value &root );
bool hasCommentForValue( const Value &value );
static std::string normalizeEOL( const std::string &text );
typedef std::vector<std::string> ChildValues;
ChildValues childValues_;
std::string document_;
std::string indentString_;
int rightMargin_;
int indentSize_;
bool addChildValues_;
};
/** \brief Writes a Value in <a HREF="http://www.json.org">JSON</a> format in a human friendly way,
to a stream rather than to a string.
*
* The rules for line break and indent are as follow:
* - Object value:
* - if empty then print {} without indent and line break
* - if not empty the print '{', line break & indent, print one value per line
* and then unindent and line break and print '}'.
* - Array value:
* - if empty then print [] without indent and line break
* - if the array contains no object value, empty array or some other value types,
* and all the values fit on one lines, then print the array on a single line.
* - otherwise, it the values do not fit on one line, or the array contains
* object or non empty array, then print one value per line.
*
* If the Value have comments then they are outputed according to their #CommentPlacement.
*
* \param indentation Each level will be indented by this amount extra.
* \sa Reader, Value, Value::setComment()
*/
class JSON_API StyledStreamWriter
{
public:
StyledStreamWriter( std::string indentation="\t" );
~StyledStreamWriter(){}
public:
/** \brief Serialize a Value in <a HREF="http://www.json.org">JSON</a> format.
* \param out Stream to write to. (Can be ostringstream, e.g.)
* \param root Value to serialize.
* \note There is no point in deriving from Writer, since write() should not return a value.
*/
void write( std::ostream &out, const Value &root );
private:
void writeValue( const Value &value );
void writeArrayValue( const Value &value );
bool isMultineArray( const Value &value );
void pushValue( const std::string &value );
void writeIndent();
void writeWithIndent( const std::string &value );
void indent();
void unindent();
void writeCommentBeforeValue( const Value &root );
void writeCommentAfterValueOnSameLine( const Value &root );
bool hasCommentForValue( const Value &value );
static std::string normalizeEOL( const std::string &text );
typedef std::vector<std::string> ChildValues;
ChildValues childValues_;
std::ostream* document_;
std::string indentString_;
int rightMargin_;
std::string indentation_;
bool addChildValues_;
};
std::string JSON_API valueToString( Int value );
std::string JSON_API valueToString( UInt value );
std::string JSON_API valueToString( double value );
std::string JSON_API valueToString( bool value );
std::string JSON_API valueToQuotedString( const char *value );
/// \brief Output using the StyledStreamWriter.
/// \see Json::operator>>()
std::ostream& operator<<( std::ostream&, const Value &root );
} // namespace Json
#endif // JSON_WRITER_H_INCLUDED